Merek Posted January 12, 2014 Share Posted January 12, 2014 Requesting topic to be closed. Link to comment
eezstreet Posted January 12, 2014 Share Posted January 12, 2014 I think it's a brush, not an entity, and therefore you can't remove it (unless I'm wrong) Link to comment
Mysterious Stranger Posted January 13, 2014 Share Posted January 13, 2014 its removable as an ent. I'm afraid I don't have any modding tools now though so I can't tell you which one. Link to comment
Asgarath83 Posted January 14, 2014 Share Posted January 14, 2014 Decompile the map, load map file t2_rogue_converted on GTK Radiant 1.5.0 nice configurated, remove the brush (i suppose is a no clip brush) and rebuild the map. Sorry, i not have t2_rogue_converted. >_< Link to comment
MoonDog Posted January 14, 2014 Share Posted January 14, 2014 Decompile the map, load map file t2_rogue_converted on GTK Radiant 1.5.0 nice configurated, remove the brush (i suppose is a no clip brush) and rebuild the map. Sorry, i not have t2_rogue_converted. >_< Oh yeah you can do that. Except you have to redo all the vis work. Detail/structural brushes. Lights, texture alignment and scale, misc_model placement. Asgarath83 likes this Link to comment
Asgarath83 Posted January 15, 2014 Share Posted January 15, 2014 Oh yeah you can do that. Except you have to redo all the vis work. Detail/structural brushes. Lights, texture alignment and scale, misc_model placement.Yes! THAT'S is the big trouble! LOL, sorry if i forgotten some details about the terrible work yu need to make for fix a decompiled map. Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now