ewardd Posted December 29, 2013 Posted December 29, 2013 Hello everyone. How can i get by who i being gripped from client side in mp game? So i check if i being gripped ( fd.forceGripCripple != 0 ) and how can i get by who?I tryed to use loop for every player to check if fd.forceGripEntityNum (what entity i'm gripping - as desc says) == my client id, but fd.forceGripEntityNum is always 0.
Raz0r Posted December 29, 2013 Posted December 29, 2013 That's because you don't receive the playerstate structure of other clients. I can't think of a way to determine who is gripping you.
ewardd Posted December 29, 2013 Author Posted December 29, 2013 There must be an way. I once seen this from client side : x
ensiform Posted December 29, 2013 Posted December 29, 2013 The client side doesn't have this data, so at best its probably doing a range check and looking at the client's anim. Sounds like you are trying to do auto anti grip hax or some such :|
minilogoguy18 Posted December 29, 2013 Posted December 29, 2013 Play as a lightside and use absorb like I do, you find yourself beating up all the little kids on the server. Asgarath83 and Omicron like this
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