ewardd Posted December 29, 2013 Share Posted December 29, 2013 Hello everyone. How can i get by who i being gripped from client side in mp game? So i check if i being gripped ( fd.forceGripCripple != 0 ) and how can i get by who?I tryed to use loop for every player to check if fd.forceGripEntityNum (what entity i'm gripping - as desc says) == my client id, but fd.forceGripEntityNum is always 0. Link to comment
Raz0r Posted December 29, 2013 Share Posted December 29, 2013 That's because you don't receive the playerstate structure of other clients. I can't think of a way to determine who is gripping you. Link to comment
ewardd Posted December 29, 2013 Author Share Posted December 29, 2013 There must be an way. I once seen this from client side : x Link to comment
ensiform Posted December 29, 2013 Share Posted December 29, 2013 The client side doesn't have this data, so at best its probably doing a range check and looking at the client's anim. Sounds like you are trying to do auto anti grip hax or some such :| Link to comment
minilogoguy18 Posted December 29, 2013 Share Posted December 29, 2013 Play as a lightside and use absorb like I do, you find yourself beating up all the little kids on the server. Omicron and Asgarath83 like this Link to comment
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