bigphil2695 Posted October 9, 2020 Posted October 9, 2020 I'm working on pulling a GMod character into Jedi Academy. I'm wondering how I can import those textures I already have for it onto the model. Currently I am completely clueless as to how I can get this working Smoo and Droidy365 like this
Psyk0Sith Posted November 16, 2020 Posted November 16, 2020 Which software? Applying texture is sort of universal tho...load image files into software's material editor and apply to model. Or do you mean applying them to the actual .glm model? bigphil2695 likes this
Psyk0Sith Posted November 20, 2020 Posted November 20, 2020 Maybe this will help bigphil2695 likes this
Jeff Posted November 20, 2020 Posted November 20, 2020 On 10/8/2020 at 11:36 PM, bigphil2695 said: I'm working on pulling a GMod character into Jedi Academy. I'm wondering how I can import those textures I already have for it onto the model. Currently I am completely clueless as to how I can get this working -Select the piece that needs textures -go to edit mode -select UV editing -open the image -done bigphil2695 likes this
bigphil2695 Posted January 28, 2021 Author Posted January 28, 2021 So what would be the easiest way to actually get the model in? Could I just drape the model over a preexisting one? I'm currently experimenting with just exporting the model. https://www.dropbox.com/s/cciqieg5pa31f7n/jeterror.JPG?dl=0
bigphil2695 Posted January 29, 2021 Author Posted January 29, 2021 On 11/19/2020 at 7:59 PM, Psyk0Sith said: Maybe this will help Hey so, since I'm still learning. How is it that you can deal with that many faces on a model at once? Is there an easier way to just snap on the textures? Or is there something I'm just not seeing? Okay, so I realized I can press U and the vertices will snap in a way I can understand.
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