Salokin Posted May 31, 2018 Share Posted May 31, 2018 I was wondering if we could change the weapon of the NPC we chose, that would be very good especially for those who would like to create their own stories, examples: I changed the color of my character's saber from blue to red, but I would like to change the saber color of the NPC that is following me but that is not possible, so I thought it might be interesting to add this option. your project is incredible! Let's bring 2009 back to life hehe! Link to comment
Lancelot Posted May 31, 2018 Share Posted May 31, 2018 In other words, you would like to see an NPC editor that allows you to change the NPC's weapons, including the lightsaber color. This sounds like a great idea. Wouldn't it be great to have an NPC editor that looks just like the customisation menu for your player? You could modify an NPC to your liking and make it unique. But I can't imaginehow complex it must be to create something like that. @@SalokinMaybe you should edit your post. I mean, you've got the same sentences twice. Link to comment
Linken Posted May 31, 2018 Share Posted May 31, 2018 @@Salokin It does sound good, us implementing NPC free choice is a start. We do want to add in even more variety and options available to you all to give the ultimate sandbox experience. Thank you for suggesting this. Lancelot and Maksman like this Link to comment
Droidy365 Posted June 1, 2018 Share Posted June 1, 2018 You could also find a way to implement this mod via menus. Link to comment
Linken Posted June 1, 2018 Share Posted June 1, 2018 You could also find a way to implement this mod via menus. I can write those scripts myself. He did a great job, but we'll see how we can expand upon this first. Maksman likes this Link to comment
IndyWOaJacket Posted November 29, 2018 Share Posted November 29, 2018 Would an NPC editor be able to swap characters? For example swapping the stormtroopers for droids or Kyle for Obi-Wan? I'm confused if this thread is talking about the the spawner that has made it's way into the mod or talking hypothetically about something that has yet to be seen, as I think an NPC swapper would be LEGENDARY. EDIT: Fun fact: Legend does not contain an "a." Link to comment
Linken Posted November 30, 2018 Share Posted November 30, 2018 Would an NPC editor be able to swap characters? For example swapping the stormtroopers for droids or Kyle for Obi-Wan? I'm confused if this thread is talking about the the spawner that has made it's way into the mod or talking hypothetically about something that has yet to be seen, as I think an NPC swapper would be LEGANDARY.Unsure Link to comment
IndyWOaJacket Posted November 30, 2018 Share Posted November 30, 2018 Would an "NPC swapper" of sorts be a plausible and or desireable feature to be implemented sometime in the future of KotF? Link to comment
Linken Posted November 30, 2018 Share Posted November 30, 2018 Would an "NPC swapper" of sorts be a plausible and or desireable feature to be implemented sometime in the future of KotF?I believe it's already possible to do this with scripts. SET_PLAYERMODEL. Link to comment
IndyWOaJacket Posted December 6, 2018 Share Posted December 6, 2018 I believe it's already possible to do this with scripts. SET_PLAYERMODEL. So with the command SET_PLAYERMODEL one can swap out the cast of the JK:A SP campaign to replace enemy types and friendly NPCs with the cast of KotF? Link to comment
Maksman Posted December 6, 2018 Share Posted December 6, 2018 Don't you think that is too ambitious? Link to comment
Linken Posted December 6, 2018 Share Posted December 6, 2018 So with the command SET_PLAYERMODEL one can swap out the cast of the JK:A SP campaign to replace enemy types and friendly NPCs with the cast of KotF? In a way, but it'll likely also change the character's playerteam, which could cause the game to break. Attempt it wisely. Don't you think that is too ambitious? Yes, very much. Maksman likes this Link to comment
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