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Moving acid brush - managed to get working acid luqid


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I managed to do it.. once Yes i actually made a brush func_static with caulk_acid shader and water like shader on top. And... later i used script that moves this entity up. And it works... i just can believe it. It worked in MP. But later when i tried to make it work... i didnt, The brush was going up but the brush of killing acid is stuck. When i am shooting that water i can see acid splashes. This is very weird. I am making this for Movie Battles 2. Anyone know how to make it work?

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OK!....... This doesnt work when i am creating new game on local but it works on the sever.... Is there any way to start a game in mp - and the game would not pause when we press esc. The game would be like we would actually play mp server/ 

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OK!....... This doesnt work when i am creating new game on local but it works on the sever.... Is there any way to start a game in mp - and the game would not pause when we press esc. The game would be like we would actually play mp server/ 

 

Whenever someone connects to your game it will stop pausing when you press ESC. If noone can connect, you can create a dedicated server (the typical openjkdedx86.exe or something like that) and join to your own server (it should be available on LAN)

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You need to setup your own console server, separate from the game instance, like Noodle said.

 

https://jkhub.org/topic/10030-creating-a-dedicated-server-home-run-for-windows/ - go through this tutorial and then just connect with your own server. This way client and server are separate. When you create a MP game from the menu, client is mixed with server.

 

I can also upload the basic setup for base OpenJK server :) 

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