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About This File

I use the 3D model of The Force Unleashed as a base made by Krome Studios. Several armor modifications and texture improvements have been made, resulting in an even more striking appearance. with the help of ashuradx to edit the shaders, using animations from Clone Wars Stances and Effects Mod v6 created by Hirmanator. The result is smooth, lifelike movement that delivers a truly immersive experience. In addition, the mod has an extra version of the damaged version, suggested by Kryze511, which features Vader's helmet cut in half. And to complete, when turning on the Lightsaber, it is possible to hear the audios of the iconic character's normal breathing. If you're a Star Wars fan, you can't miss this amazing mod and feel like a true Sith Lord.

Vader's immortalization chamber

Star Wars Episode III JKA Map Pack - Part 3

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Features:

Sounds: Yes
NPC Support: Yes
BOT Support: in progress (next update)
SP Support: Yes

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To spawn him as an NPC or PLAYER, type these commands into your console:

DarthVader
DamagedVader
DamagedFace

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This model contains ported content that I have edited for the model. I do not own the parts used in this model.
I am only responsible for any edits made, and putting everything together. All content used is listed and credited below. 

External Content Used / Credits:

Krome Studios, Hirmanator, ashuradx, Fox and Disney

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


What's New in Version 2.0

Released

I forgot these 2 photos


User Feedback

Recommended Comments

I don't know how many times someone's gonna show up and totally make a better Darth Vader than I had before. 10 years ago I thought I had the best one ever, but this community has shown me there's no limit to how good these character models can get.

GustavoPredador likes this
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3 hours ago, bigphil2695 said:

I don't know how many times someone's gonna show up and totally make a better Darth Vader than I had before. 10 years ago I thought I had the best one ever, but this community has shown me there's no limit to how good these character models can get.

@GustavoPredadoris a badass lol

 

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Awesome mod! Love that he has animations and sounds. I wanted to report a few things I've found while using it.

-His walking animations with an activated lightsaber are perfect imo, but when deactivating the lightsaber while still holding it (default pressing 1 while it is equipped), the animations don't seem quite right, and the footstep sounds become buggy.

-When loading a save that has the model applied as a playermodel, the textures are bugged out, and the command must be re-applied. The console puts out an error. I'll attach a pic.
Re-entering the command "playermodel darthvader" after loading the save fixes this, though it is a bit of a pain since one must also re-apply the "playerteam player" command with it every time in order to be able to fight enemies.

image.png.127efb52a5002ceb349a455b40ebb949.png

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I'm going to release an updated one with better shaders, and an npc spawn of him as PlayerVader, Vader Evil as DarthVader. about the animations i don't know how to fix them i just edited by txt

image.png?width=893&height=670image.png

CoryTrash likes this
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3 minutes ago, DarthMayckon said:

It don't appear for me in SP...that's bad for me.

Which file did you download (mp or sp with animation)? and is without openjk?

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How can I make it work for JK2? because I've installed both pk3 files in my JK2 base folder and the game crasheds everytime I am trying to scroll to he's icon in MP

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