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Squid Game and other minigames 2

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About This File

Map made by Gnost (all the games + teleports + functional parts of the map + lights) and Perso (main hall + trims + more lights)

This is a map based on Squid Game TV series but some games have a twist and it works perfectly to host a multiplayer event.

Original idea by JoF community.

You can use it to host an event like below. Please contact me if you have any doubt.

 

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Welcome chosen ones.

In this event you will have to put yourself to the test in order to survive each game.

Completing a game will let you proceed towards the next game(s).

Death means elimination from the game(s).

Surviving is the key.

 

(When you die you will be put into spectator mode)

 

When the players arrived on the map they will gather up on the main hall as the host will give an explanation about the event.

After the explanation they will continue and head towards the games.

 

MAIN HALL 

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You can find the order of the games below.
 

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GAME NUMBER ONE

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On the start of the first game each player should start by preparing themselves by making a horizontal line as everyone is standing next to each other.

The objective is to get to the other side of the map without dying.

 

The player can move if the doll says "Green Light" and stop when it says "Red Light".

If a player moves when the doll is watching you will be eliminated or if the player does not cross the finish line within time limit, they will automatically get shot and eliminated from the game.
 

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- No jumping

 

*For this game there is an admin room at the top of the main hall where the host should deactivate damage (green/yellow/red buttons) and activate it again (danger button) while playing*

 

GAME NUMBER TWO

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The second game involves players attempting to cross two parallel bridges by jumping across tempered glass panels while avoiding weaker panes of regular glass.

Those who land on a regular glass panel break through the pane and fall to their deaths from a high place, resulting in their elimination from the game.

 

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- Not any kind of attack is allowed.

- No platform skipping.

- Form a line and wait for your turn as you will be called out.

 

GAME NUMBER THREE

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In this third game of the event you will be seperated into two teams.

Each team will enter a room that is mirrored as you can see the other team as well.

 their objective is to climb this map as a team with some hard obstacles to overcome.

The first team that reaches the top wins and can press a button which will fill the other team's room with lava and kills everyone.

 

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- Not any kind of attack is allowed even on teammates.

- Be a teamplayer and give the ones who aren't good a helping hand.

 

GAME NUMBER FOUR

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The objective in the fourth game is to throw your saber towards the board three times.

The ones with the minimum score that is required will pass on to the grand finale (60 points for example).

The ones who fall below the minimum score will be elimintated.

 

In order to know where the person's saber is going you can check it on the live screen as it will show you where it will land.

''Be sure to turn off the saber when you think it's near your target on the board''

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- Not any kind of attack is allowed on the other participants.

- Saber Throw is allowed towards the board

 


GAME NUMBER FIVE

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In the finale game of the Event the remaining players only have one task left.

TaunTaun Ice LMS

Last man Standing while riding a TaunTaun

Each player will have to mount a TaunTaun and wait for the start signal.

Once the game starts their objective is to kill the other ones with their saber and be the last remaining participant.

!!BEWARE OF A SLIPPERY FLOOR!!

 

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- No A-D saber attack spam while engaging combat

 

 

The last participant who remains alive will be the winner of the,

 JoF Squid Games

 

Our event was a little bit different due to rules changing at last hour:

 

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


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Just want to say I appreciate the organization and great thought put into the description. Underrated step most people don't bother taking to explain what their mod is. 👍

With that said, this looks awesome and the even looks like a crazy time. 🙂

Smoo, Gnost, Aldro Koon and 1 other like this
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