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Blender 2.80+ - Jedi Academy Plugin Suite 20190822

   (6 reviews)

About This File

This is a Blender 2.80+ update to my 2.79 port: https://jkhub.org/files/file/3521-blender-279-jedi-academy-plugin-suite/

 

NOTE: Blender 2.80 significantly changed the plugin API and at the moment only GLM import and export is confirmed to be working. If anyone out there uses any other features (ASE, ROFF, et.) in this plugin suite, feel free to contact me on discord (Cagelight#6790) and I'll look into porting it but no guarantees, you are also free to port it yourself and create a pull request on the github.

 

This project is on github here.

This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.


What's New in Version 20190822

Released

  • 20190804: fix missing G2 panel, and 2.80 annotation warnings
  • 20190822: GLM import materials fix
DarthValeria likes this

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DarthValeria

Posted

There seem to be a problem at .gla override

 

Because it's char is limited

Cagelight

Posted

There seem to be a problem at .gla override

 

Because it's char is limited

 

This seems to have always been the case, and it also seems to correspond to a hard 64-byte limited field in the GLM header, I don't think it's a good idea to remove that limit.

DarthValeria likes this
DarthValeria

Posted

This seems to have always been the case, and it also seems to correspond to a hard 64-byte limited field in the GLM header, I don't think it's a good idea to remove that limit.

I would like to take my chances , how can i remove that limit pls? ^_^

Cagelight

Posted

I would like to take my chances , how can i remove that limit pls? ^_^

JAG2Operators.py, line 49, remove the "maxlen=64"

DarthValeria likes this
DarthValeria

Posted

JAG2Operators.py, line 49, remove the "maxlen=64"

It worked, thank you so much ^_^

 

But now it doesnt see where my gla files are

I putted all skeletons and models into desktop , so their location is known and i put directory of their folders into exporting and importing settings

But it still says that no .gla found that it shouldnt have :(

krkarr likes this
DarthValeria

Posted

JAG2Operators.py, line 49, remove the "maxlen=64"

Never mind that problem , i managed to fix it but since blender 2.80 is so different

I cant see ghoul settings for naming it

Where can i find it? ^_^

Giovane

Posted

Hey. So. I decided to install the plugin onto Blender. But when i try to load a glm file only the skeleton appears and no model.

It also gives me this log: https://i.imgur.com/aJinBoe.png

Do you know what it might be?

Cagelight

Posted

Hey. So. I decided to install the plugin onto Blender. But when i try to load a glm file only the skeleton appears and no model.

It also gives me this log: https://i.imgur.com/aJinBoe.png

Do you know what it might be?

 

This is fixed in the latest version.

Giovane likes this
PreFXDesigns

Posted

Can someone explain me how to install the plugin? I go to user preferences, add-ons and install the zip file but the glm import/export is not showing up in the list so I can enable it.

 

FIX : I fixed it with help from Cagelight, make sure you only put the 'jedi academy' folder in %appdata%/roaming/Blender Foundation/Blender/2.80/scripts/addons/

farbus likes this
Mandalorian

Posted

Is there a way to keep the sharp edges and smoothing options after export?

 

Kitsu-NeshKaa

Posted

2.93 works too but replace time.clock to time.process_time in jamd3export.py and mrwprofiler.py

Kitsu-NeshKaa

Posted

2.83 - try export animation

Traceback (most recent call last):
  File "C:\Users\Лайсум\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\jediacademy\JAG2Operators.py", line 221, in execute
    success, message = scene.loadSkeletonFromBlender(glapath, self.glareference)
  File "C:\Users\Лайсум\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\jediacademy\JAG2Scene.py", line 99, in loadSkeletonFromBlender
    success, message = self.gla.loadFromBlender(gla_filepath_rel, gla_reference_abs)
  File "C:\Users\Лайсум\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\jediacademy\JAG2GLA.py", line 538, in loadFromBlender
    self.skeleton_object.select = True
AttributeError: 'Object' object has no attribute 'select'

location: <unknown location>:-1

@Cagelight pls help

krkarr

Posted

when i try to import it says that no .gla found

how do i fix it?

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