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FFA Carbon Freeze v2

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16 Screenshots

About This File

This is the second edition of the very first map i made for jk2 and the first map that was released for jk2 =]]

but rather than just take old map and add to it i completly remade it.

 

The main core is immense on a scale never before seen. Basically it is the whole height of the jk2 drawing area, and width wise it could fit the old map in 4 times just in the pit.

 

Carbon room is limited to just two carbon chambers, should have five but that would be far to laggy.

 

I did want to add loads more to the map but i reached the maximum shaders available

but any other areas i wanted i will release as a duel map later.

 

Talking of Duel maps i will make 1 of the gantry area only with a thinner gantry, just like in movie....

 

Ive made it so you start always in the city area. Its quite a walk but it adds that get to the carbon chamber feel.

For those who just want the gantry fights that duel map will make up for this.

 

The window works on the notion that the one who breaks it gets sucked out. Unavoidable really but to get more than 1 person sucked out the jk2 engine would need changing. For example in SP levels you see this more than once but that wasnt implemented into Multiplayerso couldnt be done. Although do be careful once broke it does throw you out at a very high velocity if your too close =]]

 

Ive also implemented an escape route back to the landing pad in the city.

If you fall from where luke falls and aim right down , you will slide into the tube luke enters =] and get teleported back to landing pad ready to commence battle once more =]

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS™ & © LUCASARTS ENTERTAINMENT COMPANY, LLC AND/OR ITS LICENSORS.


What's New in Version v2   See changelog

Released

No changelog available for this version.


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