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Cloud City Sp Mission - Vader Story BETA Beta

   (27 reviews)

10 Screenshots

About This File

Well.. here it is.. my biggest Live project.. Cloud City Sp Mission with Darth Vader as the main character. I Hope You will like it!

 

To install: put this file in Your academy folder.

 

-Cloud-City-modification in the gamedata folder
-Cloud-City-modification BETA.bat file in the same folder

 

To play: Start the game with the batch file. To start the cloud City just click new game and diffulty level. The map will load.
If it will not work just type : Devmap Cloudy in the console

 

Credits of creating the story and the maps with the new model objects weapon models goes to me AND of course thanks to the :

 

-All Jkhub Members and Jedi Academy Artists - mentioned them in the Credit Table.

 

Thanks Them for support and permission to include these awesome models to my modifications! All credits go to them and look for their other awesome projects here on JKhub ;) .

 

The modification change some weapon models and their ammo , fire rate amount. Make Sure You dont have any other WEAPON.Dat in one of the other files.

 

Many thanks for the waiting and support Guys! Enjoy slicing bespin cops ;)

 

Many files of this mod are not 100% used in the story... these are stuff i made but they are not end yet.

 

There are weapon look changes:

 

-blaster pistol is now Dh17 made by me
-Heavy Repeater has now new better model! made by me
-Flechette and E-11 has changed look too - flechette look similar to it
-trip mine model changed too.

 

And new player models and changes (that i made):

 

-Darth Vader has new diffrent animations!
-Raxle Vercel and the group of jedi
-Bespin Cop Elite soldier - white armor soldier (these guys has more hp cant remove their weapons from their hands and they fire their weapons much quicker)
-Bespin Pilot Model/skin
-Changed imperial model (Textures by Hapslash) to make one look like Daine
-Made Ugnaught vehicles - replacing mark2 and made giant Ugn mech
-Royal Guards - Red and Black Version
-new rebel skins
-made new animation to the R2D2 - Death Animation.

 

For Npc files You can check them in the cloud.pk3 and see the npc files.

 

For all maps You can check! (they are mostly bonus not finished maps):
-Devmap cloudy
-Devmap cloudysecond
-Devmap cloudy_duel
-Devmap cloudy_duel_sunrise
-Devmap Executor
-Devmap Yacht
-Devmap mirtest

 

Thanks guys patience .. ENJOY!

This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.

DarthValeria likes this

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lang_french

Posted

Oh, okay. I thought the beta was for the "Lady Luck" ship and stardestroyer bridge too, as we can see on the screenshots. I hope the sequel will come :)

Just two little things which are not fixed: when we use the Healing power, this is the voice of Jaden who makes a "uh". And when we find the both 3PO and R5 units, this is Jaden who says "this is not the droid we're looking for", instead of Vader.

Langerd likes this
Langerd

Posted

Oh, okay. I thought the beta was for the "Lady Luck" ship and stardestroyer bridge too, as we can see on the screenshots. I hope the sequel will come :)

Just two little things which are not fixed: when we use the Healing power, this is the voice of Jaden who makes a "uh". And when we find the both 3PO and R5 units, this is Jaden who says "this is not the droid we're looking for", instead of Vader.

Many thanks for that! But pls.. give me all issues on the forum section of the mod: https://jkhub.org/topic/6026-bespin-cloud-city-vader-sp-mission-wip/page-13

 

This will help me a lot in fixing the problems. 

 

The last issue i found out two days after uploading XD

jmcleda

Posted

i am stuck after beeting the jedi no were to go please help

Langerd likes this
NemoDJF

Posted

i am stuck after beeting the jedi no were to go please help

That's the end of the BETA im pretty sure.

Langerd likes this
Langerd

Posted

i am stuck after beeting the jedi no were to go please help

Yep that is the end.. sadly . Be sure to check the Wip forum - the topic of the mod ;) All issues and informations there.

Mizore

Posted

I do not know how to activate the lift, because I believe I have to use a droid for that purpose, but none follow me.

 

Langered => It was very fun but (in my opinion) I do think you should maybe remove the thermonal detonator guys (grenades). It ruined the flow of the gameplay. Playing as Vader is fun if you can basically recreate the Rogue One ending scene. Feeling powerful, deflecting, walking slowly and just ripping people up, throwing them around. Blasters only, dont use grenades or explosives because flying all over the place as Vader due to someone throwing that is just anti climatic. Other than that, this was amazing.

 

Playing as Vader you have to be more dangerous, do not make enemies less dangerous. The grenades are easy to avoid if you activate Force speed and push the enemies. Although an interesting thing would be that Force protection is permanently activated in Vader and without the aura, because Vader manages to stop a blaster hit with his hand. 

 

One thing I do not like about this mod is that with the dismemberment activated, the swordfighting are either too easy or too difficult, because you're too fragile. Jedi Academy is not intended for realistic combat, because we do not have enough control over the defense so that you do not receive reliably any blow. Although I like very much that people continue elaborating single player mods for Jedi Academy.

darthpepo1

Posted

epic mod, can't wait for updates :)

ehloismint

Posted

Can't get it to start...Error:  NPC_LoadParms: ran out of space before reading tavion_new.npc (you must make the .npc files smaller)....

TheWhitePhoenix

Posted

Can't get it to start...Error:  NPC_LoadParms: ran out of space before reading tavion_new.npc (you must make the .npc files smaller)....

Ahhhhh, I think you need to free up some NPC files, man.

Lolok

Posted

Awesome, but did crash my game without the *.bat file, my Mac doesn't open bat files so I tried the simple 'devmap cloudy' and it crashed. I probably have too much in my game heh.

LukeJM28

Posted

Nice

 

Edit:is this mod dead????

yaogamers

Posted

well hello there, … sorry ;) cant wait to get stuck into this, thank you


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