About This File
Title: Enhanced Impact effects + True HD Blades
Author: Kalamaray
File Name: Enhanced_Impact_efx+True_HD_Blades.pk3
Effects: This basically gives most of the main vanilla guns (including turrets, ewebs etc) and saber impacts/deflections a more dramatic movie-like effect. I've also removed the graphic effects for force push/pull (the line in the autoexec is needed to remove the clear distortion effect), choke, sight, player shield, and greatly reduced the visibility of protection/absord so it's just noticeable enough to tell that they're on. I've also re-made and/or increased the resolution of some of the effects graphics such as flares, sparks, blaster and other energy bolts. This is still somewhat of a work in progress so if anyone has suggestions or requests for any effects feel free to let me know and i'll do my best to include it in the next update if possible.
Blades: These are an updated version of my most recent blades slightly thickened and brighter with greatly increased resolution (4x the resolution of most HD blades like my last release), this includes the trails and glows of course. There's really nothing to say about these as the quality at this resolution speaks for itself =)
Additional Notes: the only side effects of the force power changes i know of is assassin droids shields are invisible (due to the the autoexec line), and the glows of npc's through walls with force sight is extremely dim as a side effect of the changes to absorb/protection. Also if for some reason you want to just use the blades and want the new saberflare, it can be found in the "borgeyeflare" jpeg in gfx > misc. the actual "saberflare" jpeg is just a supplemental flare. I almost forgot to mention it but i've also replaced the lightning graphics with the ones from Jedi Outcast as i've always thought it looked much better.
Installation: Extract both pk3's into Jedi Academy's /gamedata/base directory as well as the autoexec.cfg (or add the line to your own autoexec if you have a pre-existing one).
This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.
What's New in Version 2
Released
- Update: Spent awhile working on the blaster/other energy bolts and tweaking the effects file till i got a more "glowing energy bolt" look as opposed to a white line with fat color around it. Added a slightly modified version of the Jedi Outcast lightning making the graphic sharper and higher res with smaller energy orbs coming from the hands for a more movie-like look. Changed the force drain graphics to just a red orb (the red lightning never looked appropriate for this force power to me, as it would likely be an invisible force like push etc), and force rage to just the red dust/steam looking effect, also made a couple new screenshots for these changes. Hope ya'll like it.
- Movie saber effects update: I've added two additional copies of the effects package with new saber flare sets/effect configurations, one with a Episode III saber clash effect which is similar to my original effect, but more true to the movie. The other with The force Awakens version which was a bit harder to reference as there was only one frame with a really good look at the clash effect from a distance. I'll let you figure out which is which in the screenshot i added.