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10 Screenshots

About This File

This is Davik's Estate as seen in the game Knights of the Old Republic. Even though your stay at this location is brief in KotOR I wanted to create this map for Jedi Academy as it is the first location that introduces the Ebon Hawk to the player. I originally started working on this map in 2006 and took a very long break from mapping and eventually ended up moving and starting college. Looking back through my old files I discovered this map again and I wanted to finally take the time to finish it up this year and release it to the community. I hope you all enjoy playing it, I learned a lot during the creation of this map. Unfortunately there are no bot-routes, I wanted to include them but could not get them working properly due to the area portals and doorways. I have included the .map files for both the Estate and Ebon Hawk in the event that someone wants to take a look at them and use them for their own learning. Please note that Sith-J-Cull gave me permission to use his textures for the Ebon Hawk and that you should ask him first if you plan to use them or change them to your own textures first on the prefab I've created before using it within your own project.

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


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Bek

Posted

Looking great!

Circa

Posted

Finally! Very nice! :P

alfogallardo

Posted

Looking great! I love it when modders mix KOTOR and Jedi Academy! 

Kuhe likes this
Jeff

Posted

Great map 10/10 for me.

Langerd

Posted

O__O Holy damn ...

DrXann

Posted

I wonder how it was made.Nice map.

Syko

Posted

Those are some damn high resolution textures. Does this use Rend-2? It looks surprisingly good in some ways (geometry is too blocky though).

Kessno

Posted

@DrXann I took lots of reference shots from KotOR and it took quite awhile to get the scale of the map roughly the same.

 

@Syko No, this doesn't use Rend-2, just the vanilla renderer. :) I could have probably deviated a bit from the blocky geometry that KotOR had, but I ended up running into a lot of problems during development and had already spent so much time on the project that I just wanted to get it released, lol.

bigphil2695

Posted

Damn! I didn't even know I wanted this until just now 10/10

GPChannel

Posted

Please do Endar Spire

Kuhe

Posted

Please do Endar Spire

Yes!! Someone must do the endar spire

Acrobat

Posted

I like the taxidermy

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