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14 Screenshots

About This File

This mod fixes the base lightsabers to be a bit higher in the hand but also all equal position from the top hand, so there is no advantage with any certain hilt but also look more natural when held.

If you notice without this mod, all of them are held very low in the hands, some even have the left hand completely off the hilt holding nothing.

All single hilts are affected, including Kyle's, Luke's, Desann's, and the Reborn hilt. Staff hilts are already equal lengths, so are left untouched.

This should work with server side as well, so if you want to make sure all players using base sabers are evenly matched no matter the saber chosen, this is the way to go aside from forcing the same saber for everyone.

*DISCLAIMER* This is not a scientific or exact measurement. If you zoom in and compare down to the smallest unit they may be different by one or two units. If you are worried from losing to a saber hit by 1 or 2 units, don't use this mod or make your own.

This will not work with mods that replace the hilts, like Plasma's saber pack or Rooxon's HD sabers. These may override those but their versions won't have these changes.

This file is not developed, distributed, or endorsed by Activision Publishing, Inc., Raven Software, Lucasfilm Ltd., Disney, Inc., or any of their affiliated entities. All trademarks, copyrights, and intellectual property rights belong to their respective owners. Star Wars®, Jedi®, and Jedi Knight® are registered trademarks of Lucasfilm Ltd.™ and Disney, Inc.™. This file is intended for educational, non-commercial, or fan-based use under the principles of fair use. No copyright infringement is intended. Any claims of ownership or DMCA takedown requests can be submitted here.

Edited by Circa


What's New in Version 1.1

Released

- Moved positions to all be equal distance from the blade tag so no hilt has any advantage over another in blade reach (see screenshot)
- Changed "notInMP" lines to 0 for Luke, Desann, and Reborn hilts so they now show in the menu and can be used in MP
- Changed all single hilts to have a blade length of 40 units (Desann, Reborn)

Purbsi and LusoJedi like this

User Feedback

Recommended Comments



Circa

Posted

I don't understand what you're saying. None of them are upside down. That image you linked looks perfectly fine to me.

Circa

Posted

The hilts weren't changed at all, cosmetically. The tags were just lowered. Any change to the model itself shouldn't exist.

tcrighton

Posted

Is this supposed to work for single player? I cannot get it to work.

Circa

Posted

Is this supposed to work for single player? I cannot get it to work.

They should work, yes. Do you have a mod that changes the saber models? Something like that could be interfering.

tcrighton

Posted

They should work, yes. Do you have a mod that changes the saber models? Something like that could be interfering.

I have a couple mods that give more hilts and a mod for more colors. Would this specifically interfere?

Circa

Posted

I have a couple mods that give more hilts and a mod for more colors. Would this specifically interfere?

Probably not, but maybe try the process of elimination to see if they are. Remove all mods from your base except mine and see if it works then.

tcrighton95

Posted

Probably not, but maybe try the process of elimination to see if they are. Remove all mods from your base except mine and see if it works then.

In addition to your mod I have an overall texture improvement mod and two high-res hilt mods. I know the hilt mods are the issue. Is there any way that I can bypass this?

Circa

Posted

In addition to your mod I have an overall texture improvement mod and two high-res hilt mods. I know the hilt mods are the issue. Is there any way that I can bypass this?

The easiest fix: rename my mod to have a bunch of Z's in the beginning of the name. i.e. zzzzzzzzzFixedSaberHilts.pk3. Basically you want it loaded AFTER the other mods.

 

If you're using a hi-res hilt mod that replaces the hilt models, that's your issue then. You can't have 2 mods that replace the same thing. If they're Rooxon's hilts, they should already have this fixed. If not, maybe PM him and ask if he could.


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