About This File
Author: Spanki
Here comes the second version of my RPG charakter Aviar Lord. This is a reskin of Haps Hs_anakin model like the previous version has been. Its been a long time now since the release of the first version. Meanwhile I changed many things to the previous version. Aviar comes with shaved hair and some deleted scars. Besides I created a new mask for the skin that bases on the Mask of Victor van Doom, that I originally created for the past heroes & villian contest in April/May 2007. But realizing that I couldnt make it in time for the contest I borrowed the mask to the Aviar v2 skin.
This mask-head is also one of about 50 heads of the JEDI_Costumization_PLUS I created, that you can see at the latest version of Moviebattles II(B19), so you maybe have seen this one before.
This version comes with a lot of new clothing. There are brown outfits for the different skins you can select at the MP menu. One without armor, one with a new dark armor completing the new mask and a battleworn armor suit completing the battleworn mask. Never the less there are two skins where the front plate of the mask is missing, again a normal and a battleworn version. Besides there are 2 sith versions you can select at the MP menu. One of them comes with a broken and slightly damaged mask, what looks very scary in my eyes. At all you can select between 11 default, team color, and a hologram skin at the MP menu.
For the hologram version I created a "new" shader. I dont know if anyone used this kind of shader before, in game it seems as there are some interferences at the hologram skin, its hard to describe, just have a look at it.
Next to the default skins there are 2 costumization screens where you can choose between 3200 possibilities
for each screen to change Aviars outfit.
The first costumization screen deals with the 10 unmask heads of Aviar. Included are the shaved variations of V2 and the unshaved variations of V1; each in scarred and unscarred versions. You can combine it with 32 different torsos that start with the new torsos of V2 and finish with the old torsos of V1. Besides there are kashyyyk and battleworn versions.
The most torso variations are either selectable with the original and with an alternative robe. Its the same with the 10 pair of boots ; there are new ones and old ones.
The second costumization screen deals with the 10 mask heads of Aviar. Included are either the new dark masks and the old mask of the V1 of aviar. For each of the masks there is a light version completing the light armor of the V1 of aviar. You can combine them again with 32 different torsos and 10 pair of boots.
There are at all 6400 possibilities to change Aviar.
The sith faces are not costumizable.
The battleworn torsos with armor are not costumizable.
I have been to lazy to make own taunts, so I took some of the basic kyle and jaden sounds, cut em and slowed em down or whatever, with some effects and so on . . . .
Again the Facts :
-----------------
- 6 old heads
- 17 new heads
- 2 old outfits
- 7 new outfits
- hologram version
- lot of new detailed icons
- npc support for the 10 of the default skins
- bot support
- team color skins
- siege skin
- 3 wallpaper included
- "new" sounds
- 2 costumization screens with 6400 possibilities
- singleplayer support
These skins can be selected in MP by typing following :
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model aviar_lord/default
aviar_lord/default
aviar_lord/default_unrobed
aviar_lord/default_hood
aviar_lord/default_zopen
aviar_lord/default_zopenbw
aviar_lord/default_zopenbwhood
aviar_lord/blue
aviar_evil/red
aviar_evil/default_redbroken
aviar_evil/default_sith
aviar_mask/default_mask
aviar_mask/default_zbattleworn
aviar_mask/default_zbattlewornhood
aviar_holo/default
For the skins that are not selectable at the MP menu :
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aviar_lord/hood
aviar_lord/hood_scarface
aviar_lord/hood_shaved
aviar_lord/robed
aviar_lord/scarface
aviar_lord/shaved
aviar_lord/unrobed
aviar_lord/unrobed_scarface
aviar_lord/unrobed_shaved
aviar_lord/siege
aviar_mask/hood_mask
aviar_mask/unrobed_mask
Credits:
Model - HapSlash
Textures - Spanki
Mesh Optimization, Weighting & Conversion,- Infinity Blade
THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™
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