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Archangel35757

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Everything posted by Archangel35757

  1. Max2012 x64 plugin has been validated as working properly. I will be working on the the Max2013 x64 plugin and it's unicode conversion.
  2. Ok... trying to migrate things to my newer Windows workstation, and it's been many years since I installed JKA, GtkRadiant, SDK tools, etc. and I need help setting things up cleanly and efficiently. Alas, I've forgotten... So far I've installed JKA to the defaut folder: C\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy Likewise for GtkRadiant 1.5 and the SDK MP tools. My question now is... on my old PC I had attempted to extract all the game assets to D:\base and mod out of that directory... but from the looks of it I just gave up and also extracted all the assets*.pk3 files into the default folder: C\Program Files (x86)\LucasArts\Star Wars Jedi Knight Jedi Academy ...but is this the best, cleanest method? How, and where should I extract all the assets? default C:\... or D:\base -- what's best practice? If D:\base, How do you then change paths to get Radiant to use assets from D:\base Thanks!
  3. Update: Just finished compiling the 3ds Max 2012 64-bit plugin... do I have any 3ds Max 2012 x64 users out there to try it out for me???
  4. Update: Major overhaul to the Morpher modifier in 3ds Max 2012... why is it always complicated?
  5. looking better... In my opinion, and in my recollection of the in-game cutscenes, his sleeves were a little more blousey/pouffy... like a combination of the upper sleeves of jedi_hm torso_a1 and the lower portion of sleeves from torso_f1.
  6. I just returned from TDY and have had the chance to verify that this issue also causes XSI Viewer and XSI Mod Tool to fail in opening the dotXSI file. I hate that I introduced this error-- by using the Max Scene File name within these templates (SI_FileInfo, SI_Scene, SI_MaterialLibrary, and SI_EnvelopeList). I will look into writing some code that will search the string and replace white spaces with underscores (that will solve it). For now, the workaround would be to not name your 3ds Max scenes with spaces in their names-- which I thought was pretty standard practice anyways... :unsure:
  7. Every college I know of has a policy allowing you to drop/withdraw from a class... ...if Autodesk cancels 3ds Max, then I'll just use the latest version I have at that time.
  8. @@minilogoguy18 -- Well, have you ever tried Lightwave?
  9. @@eezstreet -- not sure what your point was... My point was that many people on this site are students (and even if you are not a student-- you can go register for a class and...) ...qualify to buy several thousands worth of software for hundreds instead. The software isn't limited or watermarked... just can't be used for commercial purposes.
  10. Go sign up for a class at your local community college... ...then BAM! You're a student. Still a good deal... plus you'll learn something. Sign up for the 3D modeling class and use your new software!
  11. No watermarks, and perpetual license-- ~ $250 http://www.academicsuperstore.com/products/Autodesk/Entertainment+Creation+Suite/1561755 http://www.studica.com/us/en/Autodesk-For-Students/autodesk-entertainment-creation-suite-ultimate-2014-student/793f1-93818c-1001.html Now that's a great deal!!!
  12. This is just one example: http://forums.autodesk.com/t5/3ds-Max-3ds-Max-Design-General/Limitations-of-32-bit-version-of-3ds-Max-9/td-p/4023167 Also, this may be of interest to 32-bit users running a 64-bit OS... http://www.maketecheasier.com/increase-memory-limit-for-32-bit-applications-in-windows-64-bit-os/ Using fumeFX, pFlow, and other simple simulations... I've run into memory issues on my old 32-bit PC that had 3GB of RAM. I guess if you're only going to model game objects and low polygon characters... it wouldn't be an issue.
  13. In more current releases... it's just not practical to run 32-bit versions due to the ~4GB limitations. There have been some great improvements-- in recent versions: viewport canvas, iRay GPU renderer, etc.
  14. You're wrong. Only the FREE 3-yr license expires. Students can buy permanent, full-version licenses for the Autodesk suite for about $300... and the license is permanent. You can buy a permanent commercial license today and NOT buy a subscription to maintenance (and your limited support will expire after one year-- subscriptions are not required). If you do buy a subscription, your license will continue to work should you choose not to renew your subscription to updates and add-on features. Your license will be a permanent, indefinite (i.e., never-expiring) commercial license. I know... because I have a subscription for my 3ds Max commercial license.
  15. @DT85 -- Looks like Luke's got the Schwartz going on in that one angle.
  16. Came up with this in a 10 sec Google search (I type slow)... http://www.3dtotal.com/index_tutorial_detailed.php?id=1095#.UxeMue5Z62I
  17. @@eezstreet -- What was false about my statement? It connects to the Autodesk server for license activation-- ONCE. When it sends you back the activation code and you activate your license... you could cancel your internet and continue to run your software. Read #10: http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=3970195 ...and then read #9. Edit: I do concur with your last paragraph.
  18. @@eezstreet, @@DT85 -- The license resides on your own PC, or your own license server if you set it up as a networked license server (which means it's node-locked to your PC acting as your server). Once you activate the license... it only depends on your computers-- you are NOT communicating with some Autodesk license server. And even if you uninstall the software it does not uninstall the license... so if you had to reinstall it you should be OK (definitely archive your activation code). If Autodesk went away entirely-- as long as your current license is activated (...and is a permanent license), you can continue to run your software to infinity (or as long as your computer lives). Folks that will have issues will be those running the Free, full-versioned student license from Autodesk Education Community which is only a 3-yr license. However a student can buy a Full-version, permanent license of Autodesk Creative suite that includes: Maya, 3ds Max, Softimage, Motionbuilder, Mudbox, etc. for just a few hundred dollars. And as long as you activate the license (before Softimage goes away) then you can run it indefinitely.
  19. What's with the paranoia??? You have a permanent, indefinite (I.e., never-expiring) license. If 3ds Max died tomorrow... your license would continue to work for as long as your computer does... same goes for Softimage. I would only suggest you download and archive all the latest updates for your version.
  20. @@minilogoguy18 -- well I don't know about yours but my licenses say permanent/indefinite... so I can conitinue to use 3ds Max as my favorite software.
  21. I doubt they will drop 3ds Max... they will likely keep both it and Maya.
  22. @@minilogoguy18 -- you have IK chains created automatically as you make a bone chain.
  23. If I'm not mistaken CAT was written specifically as a 3ds Max plugin from the get go... by a guy named Phil Taylor (who worked at Softimage?).
  24. Sad news... Better download all your updates and archive them.
  25. The belt seems a tad low and just sitting on his hips... like it is lacking a cinched-up look... with underlying clothing showing cinching/Puckering.
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