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@JCulley3D

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Everything posted by @JCulley3D

  1. 1,726 downloads

    I started this map nearly a year ago (but it didnt take a year to make lol), but started to work on other projects, but went back to doing the "park" every now and then. A very good friend of mine (GA)-Vince spent many an hour bugging me to finish this map, so well.. I did !. The map contains a lot of areas that are based on or inspired by the Jurassic park movies, you will find that most of the map is out in the open, I have included many places suitable for duels, but this map will be great for FFA, large open spaces, jump pads, swoops, Rancors, Wampas spawnable rebels and reborns. You will find many inside areas two including the lab, the cinema ride, and the café, and many more. There are some NPC's being made which I will include in the next version, such as Raptors (that are already out but wont include until version two), a T-rex and a jeep, so watch out for those. Extra Download Jurancor Park Swoops
  2. 328 downloads

    This BETA map is a small ffa duel map set on coruscant with a dueling room, sleeping area and a cinema on the lower level playing the new Star Wars Episode III movie trailer. I intend to use this map in the future by updating the movie file with my map teasers, so grab a copy of this and look out for updates in the future so you can view them in your very own cinema - LOL you will have to excuse the map I only nocked it up since Zappa posted the teaser - oh yeah and expect some video/audio sync problems on certain setups **This is BETA so its the start of a Huge movie academy map with loads of places included - so look out for future versions.
  3. 3,905 downloads

    --------------------------------------------------- The invisible hand: I am sure you will all have seen the last ever star wars movie, and if like me, you will agree it was pretty bloody amazing, my fav of the new movies, and its easily as good as the OT. So The invisible hand is the space ship that features at the start of the movie, and show Obi and Ani mounting a rescue of Palpatine, I made the map using screenshots of the game and sets of the movie, since I did the structural work on the map before I saw the movie, there are a few inaccuracies but nothing I can sort for a version 2 sometime. There are a few areas in this map and they are as follows: 1) The main observation room 2) Hallways leading to the observation room 3) A small passageway to the rear of the observation room, leading to an office 4) A set of lifts, that work fine when used by one person, but will create a lot of fun when used with many one of these lifts is broken and you can climb up or down the shaft. 5) The lower deck hallway leads to the hanger but will also lead to network of fuel pipes underneath the hanger, these pipes are a must, if you are to escape from the trap that can be found in the hanger 6) A battle outside in the skybox, you cant get out there (or you are not supposed to) however I am sure if you do go outside, you will find room to fly about, but the map is not intended for that (go get Hatruss map for that) I hope you enjoy the Invisible hand as much as i enjoyed watching it in the movie (I was going to say as much as i enjoyed making it, but it got on my nerves in the end!!) -------------------------------------------------- Palpatines office complex This map was an area i just had to make, I had thought about it after seeing it in the other movies, but when I found out there was a going to be an important scene there, featuring Mace, Ani and Palpatine, I couldnt resist it. Again if you have seen the movie, you will notice that I tried to be as accurate as possible, all of the windows are breakable with a saber, most of the funiture can be moved about with force powers, there is a secret are in this map thats pretty easy to find, but was fun to add. (I made this map overscale so there was more room to fight) The office complex is a small map and is best for dueling, although it does support ffa also. I did make an outside area to this map, but decided to save it for the coruscant map that I have been working on which will include padmes apartment, the opera house and many other coruscant places maybe even including the Jedi temple. There are two versions of this map included, one has the animated skybox, but because it uses an area portals and many shaders, it will decrease the fps on some lower spec systems, so I included a second version that has a non animated skybox, this version runs much smoother on lower spec pc's. ------------------------------------------------- I have included some screenshots of the next part of my Star wars episode III map pack series, so I hope you enjoy those Thanks to all of my beta testers of the Invisible hand.
  4. 8,359 downloads

    Mustafar: Well I spent a long time on this map and I am pretty happy with the way it turned out. First I will talke about the different areas, you will find the Huge lava river complete with different floatin platforms and droids that you can ride on or battle on. The river has various lava falls which (in most cases) will kill you as will the lava. The lava collectors in this area can be lowered into the lava byt the control panel in the control room to the right of the main door. The control panel next to that will also trigger the lowering once destroyed. There are three landing pads with Anakins fighter, Padmes Noobian, and the Emporers shuttle, a droid work shop complete with a stock of droids LOL! Now unfortunately there are some bugs in this version, even though I used the appropriate spawnflags on some of the rock models, they still allow the players to pass through them in places, also there are two crates left unclipped in the droid workshop, some of the lava falls allow you to pass through them, and areas of the lava river do not kill you. There are some other minor glitches which will all be sorted once I release the final 2 parts of the mappack series. I intend to release all six maps in thier complete form as one huge mappack Out of these two maps Mustafar is my favourite and is the one I spent most time on. -------------------------------------------------- Utapau Ok well this map was a pain in the but from the start, it was so hard to get the feel and look of Utapau using the q3a engine, so I did my best, parts of the map look pretty basic but other part like the 'level 10' trade fed ship and some of the Utapau structures are pretty detailed. There are two func_trains that 'fly' around this level taking you from the lower parts to the upper level 10, there are also jump pads here and there, plenty of landing pads where you can spawn things (yourselfs i mean lol!). Again as with mustafar I will provide a more complete version of this map in the final 6 mappack!
  5. 5,189 downloads

    Hey peeps, This, the final of my episode III mappacks, I hope you have enjoyed them as much as I have making them. This pack includes: The Galactic Senate The Battle of Kashyyy And a special sneak peak at the Vaders Immortalization chamber featured at the end of episode III. The Senate I had to make a big decision in this map; I mean the shire size of the senate from the movies is pretty Impossible to recreate in radiant, I had to make a SERIOUSE cut back on the amount of pads I added, however I did include over 160 pods in the map some of which are interactive; it also features the blade doors and central elevator as seen in the movie. Don't forget to hold the usetime button found on the main floor of the map - it will alter the map so that it appears destroyed just like after Yoda and Sidy fight. Kashyyyk The detail in this map was kept to a minimum; however some with lower spec pc's will indeed have problems with fps. due to the size and nature of the map so sorry about that. I included some of the best vehicle models in one of the zip files, these are the ones I included in the map, I had intended to use all new kashyyyk vehicles but I don't think they were completed in time one way or the other. Vader's immortalization chamber This is a special bonus map only two rooms as it is a sneak peak of the full map which will include the landing pad etc. The next release in the mappack series, as I have stated before will not include any new episode III maps, but it will feature all of the previous maps but in the completed form. In a way all of the maps in the mappacks have been Betas, for the complete release that I plan to get to you around Christmas.
  6. 610 downloads

    A Christmas/Disney/Time Burton theme map with a few themes, quick simple snow fun with a Disney castlethrown in for good measure! Ok this map was going to be so much more, but i just didnt get time to finesh it before xmas, I have kids I gotta concentrate on now hehe! Anyway its still large enough to have a good ol guns up on, or perhaps the odd duel. Some will be upset that i didnt include the insides to the castle, or the little village that was planned but as i said i ran out of time, perhaps next year
  7. 803 downloads

    A very simple map based on Mygeeto as seen in the Episode III and the xbox game of the same title. The map can be played as FFA but has been designed for CTF using the mirrored layout. I have not released a new map since xmas, which has to be a first for me. I think this is the longest pause in mapping I have taken in the three/four years i have been releasing maps for the JKA community, so um.... well.. sorry for not doing more LOL! I wanted to do so much more with this map, but time constraints this year have made working on anything JKA related very hard, so I made this little CTF/FFA map based on mygeeto blah thats it! hope you like it. This year I am concentrating on fineshing off my older maps instead of starting any new ones so expect to see Kamino II and my Stargate Maps fineshed over the summer. Works on FFA too
  8. 1,984 downloads

    A map that I began work on before my break from mapping. It is a Tatooine based map in a fictional (in relation to starwars that is!) town named Mos Kreetle. This map will eventually form a player world in the upcoming mod JKA Galaxies, the map act as a preview to that mod. I have included instructions throughout the map given by protocol droids that are standing near shuttle ports, and banking terminals and other key areas, the will inform you that you cannot do carry out a particular function at the moment, these actions are a part of the Galaxies Mod so thats something to look forward to in the new year. The map stands as a completely playable FFA map however with plenty of areas to explore and also lends itself well to the RPGEr as there are living quarters and underground bars to name a few. Have fun and have a happy new year!
  9. 747 downloads

    Originally going to be part of JKG, and was inspired by SIMONOC pryamid of the magician for QUAKE 3, a medium sized map set in the naboo jungle, with gungan structures here and there lots of vegitation and rocks, caves, clifs and a couple of jump pads here and there. be sure to shoot the bell in the bell tower, and take note of the sky! FPS should be good, particularly compared to some of my other work!! Hope you enjoy it!
  10. 2,645 downloads

    Jabba the Hutt Temple mappack contains two versions day and night. This map can be taken as a teaser for JKG although it will appear very different once the team there have had a play with the .map file, however since I have left the dev team I thought I would release the maps to the BASE JKA playing community, I hope you like it, much work went into it, there are some issues, like unclipped models (SWG esq lol) and some sparklies and no doubt someone somewhere will find a way to fall out of the map.. but hey its a SJC map it wouldnt be complete without the odd stupid error.
  11. 4,886 downloads

    Well as a lot of you will remember I started this map way back in 2008 and have been working on and off with it ever since so it's been a long time coming! Some of you have followed the progress on my YouTube page and website so I would like to thank those of you who have commented and offered words of encouragement and provided ideas etc (you know who you are). Well the map is finally in a condition where I am happy to release it! I have included areas from both the movies and the TV series so avid fans can look out for those. A brief list of locations throughout the map: The Outlander Club, complete with 6 city apartments (Vos Gesal Street in Coruscant's Uscru Entertainment District) Downtown Coruscant as seen in Season 2 of the Clone wars (Including cafe, night club with balcony, 4 apartments. Cad Bane apartment (or at least the place he was seen shortly after killing Jedi Master Ord Enisence. Upper garage areas Lower Garage and cargo area Underground subway / swoop track Underground Rancor / Duel arena Stolen Noobian star fighter landing pad. (made use of the queens Starship I created in Radiant years ago, its not great so I updated it a little) The map uses almost 100% custom textures, and I spent many an hour in Photoshop getting things just right. Textures go a long way in making a map look good and help get the atmosphere you want. I also spent a lot of time working on the lighting and used a combination of sun entities and spot lights, coupled with specular shaders and envmaps you can get some cool results. I added lighting (bump map) effects to some of the textures in Photoshop once I placed them in Radiant so I could work out the angles etc, many of the lighting effects on the textures are actually part of the texture rather than part of the lighting compile. I did what I could to keep good FPS in this map, and on the most part (at least on my RIG) I think they are pretty respectable; however I warn you know, this is Coruscant its full of flashing signs, neon lights etc so PLAY WITH DYNAMIC GLOW ON AT YOUR OWN RISK! You will find the map runs a lot smoother on slower systems if you disable dynamic glow (run jka open the console and type devmap 2010_16 or devmap 2010_16a once loaded open the console again and type r_dynamicGLow 0 to turn it off, to turn it back on again type r_dynamicGlow 1). I have to say though the map was designed for more powerful rigs as the neon lights and excitement of coruscant looks so much better in full Glow! Throughout the subway you will see a number of consoles, these will spawn speeders to help you get around, if you are unlucky enough to get your ride taken from you (or destroyed by he useable turrets) you should'nt have to walk too far to find another console so you can spawn another! Finally there are a couple of hidden secrets in this map, a couple of hidden spawnable at-st's and a jetpack, shouldn�¢ï¿½ï¿½t be too hard to find! Have fun!
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