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RobiWanKen0bi

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File Comments posted by RobiWanKen0bi

    BSP Entity Edit

       178    13

    Hey, the new update looks better. The movement commands are now smoother. This tool really helped me to easily make changes to maps and I really have fun using it. However it sometimes messes up parts of the map for some reason and I hope you can find a solution for it. As you can see in the images that I'm doing modifications to the Dark Forces 2 maps and sometimes it messes up the location of the spawn point of characters - they spawn lower than they should (in the floor). And sometimes it messes up the location of the map objects - the rocks in the valley of jedi appear to be floating now and they can't be modified directly in the Bsp editor, so I'm sure I didn't mess it up. Can you please look into this?

    shot0002.jpg

    shot0001.jpg

    SomaZ likes this

    BSP Entity Edit

       178    13

    Okay, so I managed to make it work with the exe file. What I've noticed that the colors are mostly all black and white. Even if the maps are unpacked from the .pk3 and with the textures too. Tried this with a couple of maps so far.

    EDIT: And the following commands sometimes don't work:

    Viewport Controlls:
    W - Move camera forward
    A - Move camera to the left
    S - Move camera backwards
    D - Move camera to the right
    C - Move camera downwards

    All in all this is a great tool. Thank you for making it! 😄

    bsp preview.png

    SomaZ likes this

    BSP Entity Edit

       178    13

    Trying to run BSP Entity Edit.exe

    "Operation did not complete successfully because the file contains a virus or potentially unwanted software."

    Windows Defender deleted it afterwards.

    Jedi Academy - Outcast

       6,424    23

    Just to point out a bug: In the map Artus Detention at the start of the level after the tram cutscene Kyle freezes. Not even the Noclip, nor Control cheats fixes this. I can't control him in any way. Does anybody have this same problem and fix?

     

    EDIT: Seems Kyle gets stuck/freezes after activating the tram at the end of the previous level, artus mine. Possibly a scripting error?

     

    EDIT#2: It seems the OS is making this problem. Win 10 messes up the game (at least for me). This happens with patch 1.01, but it doesn't seem to be affected when using a mod, such as OpenJK or JA++.

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