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RobiWanKen0bi started following Anakin & Ahsoka (Tales of The Jedi)
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RobiWanKen0bi liked a comment on a file: FFA Temple Grounds
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RobiWanKen0bi liked a post in a topic: STAR WARS: Movie Duels (Remaster of Movie Duels II)
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RobiWanKen0bi liked a post in a topic: STAR WARS: Movie Duels (Remaster of Movie Duels II)
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RobiWanKen0bi liked a post in a topic: STAR WARS: Movie Duels (Remaster of Movie Duels II)
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RobiWanKen0bi liked a post in a topic: STAR WARS: Movie Duels (Remaster of Movie Duels II)
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RobiWanKen0bi liked a post in a topic: STAR WARS: Movie Duels (Remaster of Movie Duels II)
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Stuck with the bouncer in Dworn
RobiWanKen0bi replied to RobiWanKen0bi's topic in General Discussion
Did all that, but I'm not sure can you "USE" the datapads in the cantina. I can USE the bouncer for the scenes and the patrons for talking but nothing else. I see in the pk3 files that the datapads contain text, but in-game I can't read them. The models are scattered in the cantina and I've found them all as far as I know, but can't use/read them. I'm using OpenJK and a widescreen setting. Could that affect the game or? -
TheWhitePhoenix liked a post in a topic: STAR WARS: Movie Duels (Remaster of Movie Duels II)
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GPChannel liked a post in a topic: STAR WARS: Movie Duels (Remaster of Movie Duels II)
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davidortilla liked a post in a topic: STAR WARS: Movie Duels (Remaster of Movie Duels II)
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RobiWanKen0bi started following Adding new NPC to a map through ENT file , STAR WARS: Movie Duels (Remaster of Movie Duels II) , Stuck with the bouncer in Dworn and 2 others
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RobiWanKen0bi liked a post in a topic: STAR WARS: Movie Duels (Remaster of Movie Duels II)
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Stuck with the bouncer in Dworn
RobiWanKen0bi replied to RobiWanKen0bi's topic in General Discussion
Ok, I've found the secret area below and got a Patriotic datapad, but... am I bananas or what? I can't figure out this part. Been everywhere, tried to "use" everything but nothing moves the story forward. -_- -
Stuck with the bouncer in Dworn
RobiWanKen0bi replied to RobiWanKen0bi's topic in General Discussion
I'll check it out and get back to you soon. -
Stuck with the bouncer in Dworn
RobiWanKen0bi replied to RobiWanKen0bi's topic in General Discussion
Umm... can you be more specific? -
NumberWan liked a post in a topic: Stuck with the bouncer in Dworn
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Stuck with the bouncer in Dworn
RobiWanKen0bi replied to RobiWanKen0bi's topic in General Discussion
I found out that you can either do that or send a droid to the bouncer. I've looked around in the String files to find that out, but I can't manipulate the JBox, nor I can acces the room where you can order the droid to enter the cantina. Only with the noclip cheat I can access the area. -
Hello. The MOD is amazing, but I'm having trouble with the datapads in the cantina. Apparently I need to use them to get clues for distracting the bouncer, but I am unable. In the cantina I can't use weapons, nor force powers. Can somebody help me?
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It seems a texture is missing on the lower metal platform (all around, on the sides). Other than that the map looks good. EDIT: This one is missing and can be re-added (after a little research): textures\impgarrison\metal_lg.jpg Also the hauler (ship) is missing, or has been removed on purpose, but the invisible barrier is still there. I suggest re-ading the ship. The music is good, but I prefer the duel.mp3 which was in the JO campaign (against Tavion).
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It's been awhile since I've searched for this and it was impossible at that time, but maybe things have changed. Is it possible to make the AI a bit smarter and use any kind of vehicles during multiplayer? The bots currently enter and then jump out of ships.
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RobiWanKen0bi liked a file: Dark Forces Mod
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Thanks, Lancelot, but I already knew about that one (and it's not dated IMO. I even replaced some of the models with HD ones from JKhub). I thought you were referring to DF2 demo.
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RobiWanKen0bi liked a post in a topic: Is this mod dead?
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Wait a minute, did I get it right? There's already a demo with the first level?
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We appreciate the time you take to create such a huge project/MOD. Any chance for a demo version?
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Odeyseis liked a post in a topic: Adding new NPC to a map through ENT file
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It seems I had more knowledge and skills 10 years ago I guess. Before I've made a map in GTK Radiant, but now after all these times it seems I forgot how to use GTK Radiant, cuz to shortly say, it won't display anything when I try to open a map file. It displays nothing, no textures, no objects, nothing. Maybe it's cuz my JA is installed on a different drive (Not the default C:). Maybe it's cuz of Windows 10, who knows... Anyway I want to quickly add a different model (for example in a map with 4 JediTrainers I want one Luke, so it will be 4 JediTrainers and 1 Luke, OR if unable to add, then replace one JediTrainer with Luke) onto an ENT file, so I could compile it to a map. (BSP) I've always wanted to add Luke to the Yavin courtyard map in JO. It's the final battle at the Academy and he's absent. Is this possible through these lines? { "classname" "NPC_Jedi" "targetname" "squad6" "origin" "1324 -412 88" "NPC_target4" "ff_death" "NPC_targetname" "jedi_helper1" } or { "classname" "NPC_Jedi" "angle" "315" "spawnflags" "32" "origin" "-204 -780 288" "NPC_targetname" "saber_student1" "targetname" "saber_room" } EDIT: It seems I'm figuring this out on my own. I'll let everyone know if I solve it.