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therfiles

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Everything posted by therfiles

  1. Hmmm...I have WAY more than that in mine. Show us your menus.txt please!
  2. Very cool! The taris cantina looks very cool!
  3. This is great!
  4. Some of the cool features I wanted to add are as follows: -Class support. This feature was inspired by KOTOR. At the beginning, you could choose Jedi Counsular, Jedi Guardian, and Jedi Sentinal. I would add this to the New Game menu. Basically, you would choose your class along with your saber and such. The JC class would give you a level two force power of your choice (light or dark, not neutral) to start the game with. JS a new saber style and a level 1 force power, and JG has the option of getting dual sabers and staffs. Up until recently, I had concluded that it was impossible to do this, but now that I am deeply immersed in CFG and Icarus dark magic, the features are quite plauible. -Add inventory support to the game. Make it part of the weapon selection screen. Very useful and cool featues. -Add more options to the setup menu. -Maybe add a hud switcher? This would change the CG_Hudfiles (or something similar) to the desired hud I would make. I would then use secret haxes to make the hud change after a slight delay, not a map restart like it usually needs. -Adding vendors to some of the original missions by modifying scripts and such. -Use this: http://jkhub.org/files/file/585-sp-character-chooser/ to replace the default character cusomiser. -Emotes? Special moves? All through Icarus. And more as I think. Would love how you are going to do the manual blocking.
  5. Hey man! Welcome to JKHub!
  6. Christmas SnD. You have to blow up the Christmas tree in the middle of the town. You are the grinch.
  7. therfiles

    What's up

    Hey there, Loki! Welcome to JKHub!
  8. Welcome to the Hub! Nice gifs there, sir.
  9. Hmmmm. I think Escape and Nina shouldn't be added. While the upper three could be considered bonus missions, as they are a 'one shot', the others like Escape and Nina are like a game inside itself. It just wouldn't fit as a bonus mission. Personally, I wouldn't add any bonus missions. I would create your own mission or work with someone who could. I think just packing someone else's mod in their is a bad idea. Plus, a lot of the missions changed the character and weapons, etc. It just wouldn't work. I just think you should stick with the 'patch' part right now, worry about the other parts later. As to some of your other ideas mentioned above, some may be possible, but you need some srs scripting and cfg dark magic. Ask me if you need help. I'm actually making a mod (a long time ago) with some cool SP features.
  10. Sorry, I meant is it the same obj (disarm bomb) or is it something else. Like hax console. And Naboo is a planet from SW. EP I.
  11. Is this next SnD map have a diff obj? And it is totally Naboo.
  12. therfiles

    Ello Mates

    Hey there! Nice to see you at JKHub! So many names starting with M and ending with G.
  13. Naboo. Interesting texture method you going there!
  14. Good work, as always!
  15. Thanks, man! That would be awesome!
  16. Hey there! Welcome to JKHub!
  17. More of a utility than a tutorial, but I found it very useful: http://jediknight3.filefront.com/file/Menu_Script_Tutorial_part_1;27008
  18. http://kotf.com/main.htm Seems like there is a new KOTF release on the way.
  19. Nice looking map! I really like the feel of it and the flow of the architecture. Use Icarus. Towers of entities will crash around your head and chaos will ensue.
  20. Do this. Except with Firefox.
  21. Yah, sorry. The updates have been kinda lacking. I hope to have something to show really soon!
  22. We may have figured out how to make new force powers...Don't tell anyone, though. It's a secret.
  23. Hmmm...sounds really cool! Is this Odysseus? Can't wait for some of these features! "Hud jailbreak" will open up so many possibilities. Is it possible, however, to have all elements in the HUD? How would a button work, because the mouse movement is tied to the game atm. But, even adding show/hide stuff and cvar displays will simply be epic. Is weapon extender just adding more weapons? What exactly is this implying? Good work, as always, Eez!
  24. Ah...very nice! Looks very cool. And useful, too.
  25. I think I saw this once on Gamefront forums. Looking pretty good! I agree with Minilogoguy, it would be cool to see what you started off.
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