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in Cosmetic Mods
Posted May 19, 2016
This is awesome Circa!!! 5 Stars!
Posted October 22, 2014
Just tried them. Works like a dream. It's perfect!
Thank you very much!
Posted May 16, 2013
I must say I liked this a lot, however the floor texture on the main areas on mp/ffa3 is really terrible in my opinion... at least for a replacement. Looks very much out of place
Ok... I'll look into that. the Multiplayer maps are not the ones I focus on though, so changes to textures of the Single Player mode (a lot of textures are re-used in MP mode sometimes for different stuff!!) will result in unintended changes to MP maps which may sometimes look out of place. I'll try to find compromises with those texture so thex look good in both game modes but that may not always be possible...
in Single Player
Posted April 24, 2013
Cool Mod! Also I had a big grin on my face when I saw that you use my texture mod, I realized it because of the last photo from the hoth mission - one can see my custom hoth texture! Nice, makes me happy!
Posted April 23, 2013
Nice man, I hope to see more of this in the future. The texture resolutions are one of the big graphical downfalls for JA, in my opinion.
Why don't we make a Version of your high quality level shots with my mod, for those who use it? That would be one step closer to a "JKA Graphics Overhaul" Mod
Posted April 5, 2013
Thank you for your feedback concerning the look of the scratches!
Seems mostly that you just took original textures and applied filters to them rather than recreate the textures in high quality via a 3d package and then repainting them. Which would be an actual texture overhaul.
Isn't that exactly what I explained in the description above? It is indeed a texture overhaul because there are a lot of custom textures in the packs I release, together with the highly improved original textures. You won't see any blurry pixels and compression artifacts resulting from the low original resolution of the textures anymore - which results in a hi-rez game experience. Taspir was the first level I used this new method on (using texture overlays with rough structures like scratches), which takes up way less time than recreating similar textures from scratch in photoshop or a 3d program - that would take ages for one person recreating thousands of textures in the way you proposed, believe me i tried in the beginning, but settled for something less time-consuming in combination with custom textures which i create where i find it necessary. About 1 hour of work for one texture is too much work for me on my own, I'm working full-time in a job in post-production, I'm sure you understand
If somebody would help me with the mod, recreating all the metal textures that would be awesome, but remember, JKA does not support normal-maps, so plain high reolution 2d textures are as good as it gets for now (the source code was released in and maybe in a year it will be possible to use normal-maps - then i will rework everything and creat normalmaps where necessary)
Posted March 28, 2013
Nice to see that this project is still alive. Have a feeling this one lacks quality compared to the older ones. 4 of of 5 anyways.
I redid Hoth over the last week and i'm going to update this pack, so stay tuned for a better version
I love these redone textures, especially the lava! Great work, and I look forward to seeing more of your texture overhaul packs
Thank you very much! Yes the original lava textures throughout the game were horrible
This looks pretty cool. Are you planning on doing other maps?
Sure, I already did and next pack will be vjun, which is nearly finished. Also coming up is korriban and i will then release the first "full version", the release 1.0 Which will include all levels i retextured: Hoth (i redid a lot of things over the past week), Tatooine, Yavin (redone with new workflow in addition to old one), Taspir, Blenjeel (redone with new workflow in addition to old approach) and vjun and probably korriban, plus all ship textures and some monster in new high rez version. the pack will probably be about 2.5 gigs
Posted March 18, 2013
Oh, Wow! that is just Awsome!!! Good Work Sir.
Oh, Wow! that is just Awsome!!!
Good Work Sir.
Thank you very much! I'm always glad to hear people like it!
Hey do u mind making this for JK2? If u will, it would be greatly appreciated!
I will maybe, but first I have to finish the JKA version, and as jadi_hm2 sated correctly it will probably take some time
Posted October 17, 2012
I think this is a really nice addition to the game. I would like to ask if we could merge this together with my texture overhaul mod, (http://jkhub.org/files/file/1303-the-jedi-academy-texture-overhaul-tatooine/) to create the JKA Graphics Overhaul mod ? Is it possible to lower the bloom a little bit more, so it is still there but not as strong?