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File Comments posted by Wast1980
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Great idea and realization. I wanted to do something similar (full widescreen enjoyment without cut off weapons) by editing some weapon scripts (in Doom3(if I remember right) it was possible to edit the weapon position by script, which would also work for weapon replacer) but damn, it's just possible by editing the meshes...
Are you going to "convert" the other weapons too?
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Awesome! Thank you so much for this!
It's a pity that this ambitious project died, time is the true enemy of a modder.
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Untinni!
KyleKatarn1995 likes this
Weapons high fov fix
in Cosmetic Mods
Posted
I just meant to adjust the height (level) of the other weapons as you did with your fix, so weapon models are as visible (not cut off) in 16:9 as in 4:3 screen ratio. Your screenshot (new/old) shows exactly what I mean.