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Wast1980

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    Weapons high fov fix

       12,226    4

    I just meant to adjust the height (level) of the other weapons as you did with your fix, so weapon models are as visible (not cut off) in 16:9 as in 4:3 screen ratio. Your screenshot (new/old) shows exactly what I mean.

    Weapons high fov fix

       12,226    4

    Great idea and realization. I wanted to do something similar (full widescreen enjoyment without cut off weapons) by editing some weapon scripts (in Doom3(if I remember right) it was possible to edit the weapon position by script, which would also work for weapon replacer) but damn, it's just possible by editing the meshes...

    Are you going to "convert" the other weapons too?

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