Jump to content

Weapons high fov fix 1.0

   (8 reviews)

2 Screenshots

About This File

......Weapons high fov fix......

 

Author:

Grab

 

File name:

GGWeaponsFix v1.0

 

Description:

Fixed explosives placement for high fov;

No hole in rocket launcher for high fov;

Repeater crosshair is no longer levitating.

 

 

Instalation:

Take one of these .pk3's and put it into your base folder.

 

Copyright:

Grab

 

PS: readme is stupid.

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS™ & © LUCASARTS ENTERTAINMENT COMPANY, LLC AND/OR ITS LICENSORS.

SHIELD_Sniper likes this

User Feedback

Recommended Comments

Great idea and realization. I wanted to do something similar (full widescreen enjoyment without cut off weapons) by editing some weapon scripts (in Doom3(if I remember right) it was possible to edit the weapon position by script, which would also work for weapon replacer) but damn, it's just possible by editing the meshes...

Are you going to "convert" the other weapons too?

Link to comment

I just meant to adjust the height (level) of the other weapons as you did with your fix, so weapon models are as visible (not cut off) in 16:9 as in 4:3 screen ratio. Your screenshot (new/old) shows exactly what I mean.

Link to comment

I just meant to adjust the height (level) of the other weapons as you did with your fix, so weapon models are as visible (not cut off) in 16:9 as in 4:3 screen ratio. Your screenshot (new/old) shows exactly what I mean.

Other weapons are ok for me :v

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...