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File Comments posted by Vade Parvis
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Custom Split Normals support
OMG! It's working! Cagelight, you have provided an invaluable help to all the JA modelers working in the Blender!
To make it clear how much easier it is to compile the model now. Previously, to get a model with the correct custom normals, not the mess with ugly shading and lots of unwanted seams, I had to:
1. transfer mesh with correct normal data into 3dsMax as .obj;
2. export .glm from Blender, without correct normals, but with skeleton and weight data;
3. open "incorrect" .glm in Max and manually save weight data from each mesh object into external files (later I began to use the first step of this script for that);
4. manually load external weight data for each object with the correct vertex normals transferred from blender via the .obj;
5. save model as .xsi, and manually rewrite names of tag objects names before that;
6. compile .glm model with correct custom vertex normals from .xsi in Assimilate (and without a detailed explanation provided by Asgarath83 and his configured copy of this program, I simply could not use it).
All this was turning final assembly of the model into torture, completely eliminated the possibility of fast compiling and testing in the game of unfinished WIP models and was just terribly demotivating.
{JoF} Atlas likes this -
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That's a really good idea. How about this: Class_Manda is a boba fett without undying. Class_Commando acts like boba fett but without undying and without the jetpack or flamethrower.
It would be really great! Also IMHO would be great to have clas, named Class_Mercenary or smth, that don't acting like Boba or use Jetpack, but could use flamethrower. And, if this not too complicated, as for me would be ideal to have class that changes ranged weapon to saber in close combat and back, like Class_Gran acting, and can't evade disruptor/alt-concussion beam (as well as saberist class that just can't evade beams).
Sorry for overloading with wishlist-style ideas.
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At last we all waited for the release of this great model It's a fantastic work, respect!
krkarr likes this
Shoretrooper, Tanktrooper & E-22 Rifle
in Player Models
Posted
I just have no words to tell how amazing it is. Outstanding work!