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Azatha

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Posts posted by Azatha

  1. Alright, I've had 4 people look at this file and cannot find anything wrong with it. So a cookie to anyone who can. Chocolate chip. The size of a pizza.

     

    Here's the files: https://docs.google.com/file/d/0Bx8fWcG-ZIvyR2tjenNZV05XN0k/edit

     

    All 3 hilts should have shiny shaders. All 3 hilts should have glowy buttons. the syrena_mala saber has 3 spiky bits near the emitter, but they should be invisible and not show at all.

     

    All textures work. Everything works. Just not the shaders. They worked, I changed folder names, and folder paths in the .shaders and .sab files and .skin files. Then they didn't.

     

    Kill me.

  2. New shader problem!

     

    I have reskinned my shaders, and I used the shader from my previous help post, which had worked. I create .skin files for each hilt, renamed the folders, and the file paths in the .skin and the .shader, as well as making the entry in the .sab. Now, the skins work, but neither shaders work at all anymore. The rest of JEDI renames their folders in the same way, and I've compared how mine is next to theirs, and to my old one (which worked), but cannot find any issue. Anyone have any idea why the shaders would just quit working?

  3. Thanks mrwonko, you set me in the right direction. What ended up working was:

     

     

    models/weapons2/saber_dee/tyrant
    {
        q3map_nolightmap
        {
            map models/weapons2/saber_dee/tyrant
            blendFunc GL_ONE GL_ZERO
            alphaFunc GE128
            depthWrite
            rgbGen lightingDiffuse
        }
    rgbGen vertex made it flicker oddly, but otherwise spot on!
  4. I am trying to alpha out a piece of a hilt I do not want to see (its not a separate model piece) but all the shaders for making something invisible that I know do not seem to be working. The piece just shows as white instead. What is a shader I could use to achieve this?

  5. Firstly:

     

    The skin works 100% in modview.

    The other outfit in the same directory works perfectly.

    I've tripled checked file pathing and spelling (wouldn't work in modview if these were incorrect anyway).

    I've triple checked to make sure all relevant images are in the directory.

    I've checked dimensions of the image files.

    I've removed all shaders.

    I've replaced the files in case they were somehow corrupt.

    I've remade the pk3 twice, just in case.

     

    The Problem:

     

    When I test the skin in game, the eyes, mouth, head, hair, and hood work. But the body shows as white, which normally means incorrect pathing or missing images, but it's correct. However, not only does it show as white, but it turns on every model piece below the neck, despite those pieces being set to *off in the .skin file.

     

    I am at a complete loss as to what to do to fix this, and I've never encountered this problem before. Any suggestions?

  6. I do...I was a huge fan of Syrena Exan, used syrenajedi because it sounded so glorious and beautiful. Much has happend in the past, I was to young and to immature.. Frankly I ruined some peoples days, if I could change the username.. I would, but I frankly cannot. Thanks for the warm welcomst.. My friend Avo Stormrage told me to go here... I made serval attempts to get to JEDI just to say how sorry I am..It doesn't work, apparentley they will keep hating me for something that happend 6 years ago. I just want to live while I can, I made so many enemies that I feel so depressed for the people I insulted, thus Azatha is one of them. Not sure if I'll ever see her again, I don't think she'd ever forgive me for this.

     

    Shusumi, you're being allowed to remain here, for now. This post might sound harsh to those who don't know what's happened, and anyone is free to question me in private. If any of your old behavior comes out, even a little bit, I WILL ban you from this community. You are on very, VERY thin eggshells. This is my only warning.

    Caelum, KDR_3XILE, Shusumi and 5 others like this
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