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Files posted by dark_apprentice
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TIE Fighter 7 (ForceAwakens) Re-Skin Ver. 2.0 by Dark_Apprentice
By dark_apprentice in Vehicles
READ ME:
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STAR WARS: EPISODE 7 - THE FORCE AWAKENS (TIE FIGHTER RE-SKIN) VERSION 2.0
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FILE NAME: TIE 7 by Dark_Apprentice.pk3
Autor of the re-skin: Dark_Apprentice
INSTALLATION: Put the "TIE 7 by Dark_Apprentice.pk3" inside your GameData/Base folder.
CREDITS:
- LucasArts, Raven, Disney (for the original TIE Fighter vehicle in Jedi Academy, Idea & Design)
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BUGS: None that I know.
PERMISSION:
- FEEL FREE TO MAKE ANY CHANGES ON THIS MODIFICATION TEXTURE OF TIE FIGHTER,
BUT PLEASE CREDIT ME IN YOUR WORK!!!
THIS TEXTURE IS BASED ON THE NEW "TIE-FIGHTER"
MODEL IN THE NEW UPCOMING SAGA: "STAR WARS - THE FORCE AWAKENS (EPISODE 7)"
******************************READ THIS BEFORE PLAYING***************************************
Instructions:
In order to spawn the craft you need to acivate cheats heres how you do it.
Singleplayer- Load a level, I suggest the "Trip" level, once your in the game make sure you move your character to an area big enough to spawn the craft.
* Hit "shift and tild (~)" to activate the console.
* Next type "devmapall"...hit enter (cheats are now on)...
* Next type "npc spawn vehicle (vehicle's name)"
--> Example: npc spawn vehicle tie-fighter
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This mod just changes the basic TIE-Fighter textures from JKA, to look more like
the new desing from the trailers of STAR WARS: THE FORCE AWAKENS (Episode 7)
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WARNING!!!
– Close the console by hitting the tild (~) again.
– Now this is the most important part, move back to allow the ship to spawn, it may need alot of space.
Once the ship spawns you simply move up and hit your "USE" key (usually return).
Now you can fly!
**Now read this part carefully**
...or you'll end up crashing into everything before you know it:
- To lift off you push down the space bar, but dont hold it down too long or you will
activate the turbo thrust (this will cause a crash almost always)
just lift off a little and tap the forward key a few times.
The more times you tap the faster you will go.
Use turbo only when you know you have enough space to jet.
Multiplayer- To activate cheats, you do thing a little different.
***Activate the console by hitting: shift+tild(~)
***Next type: /devmapall "mapname".
(Example: /devmapall kotor_flight_school) = The map will load with cheats activated.
Now join the game and find a large area to spawn the craft.
***Open the console again and type:
/npc spawn vehicle "vehicle name".
(Example: /npc spawn vehicle tie-fighter). Notice that Multi Player you have to put the "/" slash before the command.
536 downloads
- Flying Vehicles
- Star Wars Related
- (and 1 more)
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REBELS - TIE Fighter by Dark_Apprentice
By dark_apprentice in Vehicles
READ ME:
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Star Wars - REBELS: TIE FIGHTER (painted by Sabine Wren & some more from Dark_Apprentice)
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I bring you a whole new re-texture of the base JediAcademy's TIE Fighter model. I have made it as the one from Star Wars REBELS - Season 1.
The design is inspired from what Sabine Wren have made on the Rebels TIE, but since there is no new improved model of the one inside the game, I made some "extra" painting on it. Still hope, that you will like it.
This TIE Fighter DOES NOT replace the base JKA Fighters, so you will be happy to have a: ONE-OF-A-KIND REBELS TIE Fighter, just for you!
INSTALLATION: Put the ".pk3" file inside your GameData/Base folder.
SPAWN IN GAME:
NPC SPAWN VEHICLE REBELS_TIE
BUGS: None, that I could found.
CREDITS:
LucasArts, Raven Software, Disney, Star Wars Rebels.
121 downloads
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Industrial Explorer Outfit (Galen Marek)
By dark_apprentice in Player Models
READ ME:
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Star Wars The Force Unleashed 1&2: INDUSTRIAL EXPLORER OUTFIT
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FILE NAME: Industrial_Starkiller.pk3
Autor of the Frankenstein: Dark_Apprentice
INSTALLATION: Put the ".pk3" file inside your GameData/Base folder.
NPC SUPPORT: YES
SPAWN IN GAME: NPC SPAWN INDUSTRIAL_STARKILLER
SABER: I used galen marek's lightsaber (starkiller) from Ashura. Not included in the .pk3 !!
CREDITS:
- LucasArts, Raven, Circa, DT85, Toshi (original head+skin), ShadowX (for the hilt), UnsungHero + Schrödinger for the head (starkiller), DarthPhae for the face texture.
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BUGS: Mouth does not move when the model talks, but ignore it. None other that I know.
PERMISSION:
- FEEL FREE TO MAKE ANY CHANGES ON THIS MODEL, BUT DON'T FORGET TO CREDIT ME!
269 downloads
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SW 7 Blade + TFU blade (ver2) by Dark_Apprentice
By dark_apprentice in Cosmetic Mods
Title: SW 7 Blade + TFU blade (ver.2)
Author: Dark_Apprentice (former known as: unleashed_dark_force)
Installation: Put the pk3 file into your Base folder.
Description:
This simply turns your basic red blade into more Star Wars 7: Force Awakens blade-look-a-like
and also as bonus it replaces your orange blade into the black saber from TFU (Force Unleashed).
My opinion is that the teaser video, the blade is red not orange, so now you'll have choice.
I noticed, that there are a lot new mods for the "Force Unleashed" black/white/negative saber blade
or whatever it is called. So since I was one of the very first to make it for Jedi Academy (JKA),
together with one old friend - Spior - and no need to install mods like "JKA+" and since some say
the "old version 2" was better as TFU blade, I have combined the last (SW 7 Blade + TFU blade ver.1)
together giving you this brand "new" version 2 of the "Star Wars 7 - red/sith blade & bonus Force Unleashed black blade"
WARNING: THIS IS !!N-O-T!! a real-based blade effect on the Star Wars 7 movie, since it is even not out yet (comes out December 2015)
I just made own blades!! They have nothing to do with the movie.
INSTALL:
Put the "SW 7 Blade + TFU blade (ver2).pk3" into your: JediKnight\GameData\Base
folder and you are ready to go
UNINSTALL: Remove the .pk3 file from your "Base" folder
1,344 downloads
- New Effects or Textures
- Star Wars Related
- (and 1 more)
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MaulKiller (Prototype)
By dark_apprentice in Player Models
READ ME:
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Star Wars The Force Unleashed: MaulKiller
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I bring you my W.I.P. model of the MaulKiller from Force Unleashed.
A strange combination from Starkiller and Darth Maul. It is a frankenstein, so it's not the best one.
Keep in mind, that this is prototype and I just don't have the time to work on it anymore.
WARNING: I have send few requests to Darth Shiftee (for using the legs of his Sith Stalker), but i can't reach him.
I am giving a credit to him below.
!!BUGS!! YES, when you play with the Maulkiller in JKA SP/MP game, you will notice, that there is a little whole
on his neck. That is because I've had to change a little bit his neck and add it to the torso, but I had no time to fix this.
Feel free to do it, if you want or just don't mind it at all.
FILE NAME: Maulkiller.pk3
INSTALLATION: Put the ".pk3" file inside your GameData/Base folder.
NPC SUPPORT: YES
TEAM COLORS: NO
SPAWN IN GAME: NPC SPAWN MAULKILLER
License: Feel free to make any changes on this model, as long as you mention me and MOSTLY the main 2 authors!
CREDITS:
- LucasArts, Raven, Force Unleashed team, DT85 (for his Darth Maul model), Darth Shiftee (for the legs of his Sith Stalker model), Photoshop for the textures and my old school friend, SyGic45 for helping me with the textures to be as close as possible.
665 downloads
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SW 7 Blade Effect - Dark_Apprentice
By dark_apprentice in Cosmetic Mods
This simply turns your basic red blade into more Star Wars 7: Force Awakens blade-look-a-like
and also as bonus it replaces your yellow blade into the black saber from TFU (Force Unleashed).
With all my respect to Xeby for his amazing work, but since there are people, who want to have red blade I give you this version. Also his blade effect is a bit gray-ish fire, while I choosed to stay with the basic red-blade as from the teaser video, with some red lightning around it as it is. Look the screenshots for more details on how it looks, before you download it.
INSTALL:
Put the "SW 7 Blade - Dark_Apprentice.pk3" into your: JediKnight\GameData\Base
folder and you are ready to go
UNINSTALL: Remove the .pk3 file from your "Base" folder
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THIS FILE OR THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS ™ & (©) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
599 downloads
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Dark_Apprentice JAU Console
By dark_apprentice in Cosmetic Mods
This small modification, simply changes your basic JKA console to glassy/transparent-ish look, with the new logo of LucasArts, that we saw on Force Unleashed, but with my own custom "Jedi Academy Unleashed" based logo, that gives you a nice touch.
Title: Dark_Apprentice JAU Console
Author: Dark_Apprentice (former known as: unleashed_dark_force)
Installation: Put the .pk3 file into your Base folder.
Uninstall: Remove the "Dark_Apprentice JAU Console.pk3" file
Bugs: none, that I noticed
CREDITS: LucasArts, Force Unleashed, Jedi Academy
306 downloads