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Everything posted by scp_chaos1
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http://www.moddb.com/groups/scp-chaos-ops-the-clan-oficial/images/raccon-city-center109#imagebox
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good only few people know the mod scp chaos ops but I'll leave images of a map I built for scp mod chaos ops good map is called raccon_center1.0 images
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means that (blender) can be put to good models textures so what is missing is yoked wait. these models are unique and nicely detailed
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good in my mod adds jesus but this is great
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such good (models UE4) had seen with other subjects as szico vii and kennithh good is great to see very advanced models in jka images:
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I hope that when you finish all models please the upload to media fire
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models is entirely possible to have a lot of vertices (szico vii) past models that exceeded the limit
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is more than possible that a model can have more than 1000 vertices
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it is cool
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it can wait but that image of imp workers looks great
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the graphics quality is as LD4
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!!!!! it works !!!!! thx ammmmm also other map objects work
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I think the program that serves to Combine your format is (milk shape)
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that jesus is all jedi hahaaaa
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not in this case these models are not destroyed (misc model normal) and would have few models of this type (1-3 cars per map)
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that model takes this error
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is possible (szico) vii could create models that exceeded the limit if you do not believe me check out this map objects pack
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Please could you create them a shader and also the textures are part of map objects I think the textures have a flaw in its dimensions Might help please
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These map objects are carts of LD4
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Please take care need someone to help run these map objects
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It is also the same problem
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if I'm always in single player
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if that bug had already happened to me I do not understand that
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help me Langerd
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Now someone could help me with these models are of paramount importance please help please take care your help format md3 texture tga map objects link to models: http://www.mediafire.com/download/n4y78v3y7ztd14t/modelskenedy.rar