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eezstreet

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Everything posted by eezstreet

  1. Honestly, I'd want JK2 to use a similar system as DLLs in JKA, and simply a preprocessor command (#define JK2__102). That way, we can fix bugs on both codebases. But I believe that OpenJK has enough problems with split codebases as it is. If someone wants to add support for JK2 MP, have at it.
  2. Should be able to rewrite the parser to handle dynamic amounts of memory :S I'll be working on seeing if I can get XInput into MP at some point (this is the code that handles Xbox 360 controllers, but currently a little broken on the MP side so I'll have to fix it). Likely will just port my SP code for it into MP.
  3. you gotta compile the rend2 branch and set cl_renderer to rend2
  4. Hmk.
  5. Hah. The local news team surveyed people in the area, and 87% of them said they were voting for medical marijuana...
  6. I just hope that the jittering won't be an issue.
  7. The latest version shouldn't have any. The earliest version (version 1?) had a booby-trapped uninstaller.
  8. Why? server.cfgs vary based on the mod. It would be a bit of a chore to make a generator and maintain it for whenever mods decide to add or remove cvars.
  9. Figures. I'll have a look at it today and re-enable JKA behavior.
  10. Though be warned, I haven't written the code to handle JKA skeletons, so you might wanna run with com_jk2 off and rename the dll to jagamex86.dll in order to test Actually, on second thought, you should be fine.
  11. Are those X-wings in that first pic moving? O_O That's an absolutely incredible amount of detail, sir.
  12. All you need to do is use JK2 assets and run the game. It'll work then.
  13. It did. The latest version just doesn't have any.
  14. Does it jitter if you compile a JO animation?
  15. Is the jitter only from the JKA skeleton?
  16. Slight jittering you say? hmmm.. Maybe I can get away with using the JK2 skeleton for certain scenes.
  17. Yep. It was a video of some guy doing HUEHEUHEHAEHUEA or some nonsense. I suspect that it causes your computer to send getstatus/getchallenge requests to some server. (it was called TnGlagscript.swf)
  18. I'm aware of the song. Is this using rend2 or base?
  19. nothing to see here, just Ory'hara being a fool and linking stupid flash
  20. Reported.
  21. Somewhat unrelated: I really liked the atmosphere of this area in general. The song in the background reminded me of Bastion's "Build That Wall," and both of the scenes where they're used have an awesome atmosphere. I just hope that JA doesn't really ruin it for me, is all.
  22. I fear that this could be used for evil.
  23. Not really sure/important per se. It just needs to get fixed.
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