-
Posts
62 -
Joined
-
Last visited
Content Type
Profiles
News Articles
Tutorials
Forums
Downloads
Posts posted by Jrue
-
-
Yes what happened was I deleted the tags in the hands so I just imported them from another model and it was fine; thanks for the helpIt works?
Langerd likes this -
I checked the tags and fixed everything! Thank you so much
Asgarath83 and Langerd like this -
First check the tags in modview. If there are no tags you should add them (I am always using other models for that)
In blender tags should be looking like white triangles. If there are no tags the game will not load any weapons, sabers on the model.
How many tags should there be, I got one on each hand now
-
Hmm check the tags of the model. Both the player model and saber model
How do I check the tags on the model in blender
-
Sorry can we move this to nodding assistance I submitted from mobile my bad
-
So I have a bit of an issue I have Frankensteined some models together and then when I go to play with them the model works but the lightsbaer I am using has no blade; this is in sp by the way is there something I can do
-
Tera Sinube??
Also from Rebels... I know it's now clone wars but,
Ezra or the Jedi temple guards from this season
BelugaArts likes this -
Yeah I think you could just use haps Jedi and code off some pieces and then just whip up a skin; model looks really cool though
-
Resistance Pilot & Supreme Leader Snoke
<script pagespeed_no_defer="">//=d.offsetWidth&&0>=d.offsetHeight)a=!1;else{c=d.getBoundingClientRect();var f=document.body;a=c.top+("pageYOffset"in window?window.pageYOffset:(document.documentElement||f.parentNode||f).scrollTop);c=c.left+("pageXOffset"in window?window.pageXOffset:(document.documentElement||f.parentNode||f).scrollLeft);f=a.toString()+","+c;b.b.hasOwnProperty(f)?a=!1:(b.b[f]=!0,a=a<=b.e.height&&c<=b.e.width)}a&&(b.a.push(e),b.d[e]=!0)};p.prototype.checkImageForCriticality=function(b){b.getBoundingClientRect&&q(this,b)};h("pagespeed.CriticalImages.checkImageForCriticality",function(b){n.checkImageForCriticality(b)});h("pagespeed.CriticalImages.checkCriticalImages",function(){r(n)});var r=function(b){b.b={};for(var d=["IMG","INPUT"],a=[],c=0;c=a.length+e.length&&(a+=e)}b.g&&(e="&rd="+encodeURIComponent(JSON.stringify(s())),131072>=a.length+e.length&&(a+=e),d=!0);t=a;if(d){c=b.f;b=b.h;var f;if(window.XMLHttpRequest)f=new XMLHttpRequest;else if(window.ActiveXObject)try{f=new ActiveXObject("Msxml2.XMLHTTP")}catch(k){try{f=new ActiveXObject("Microsoft.XMLHTTP")}catch(u){}}f&&(f.open("POST",c+(-1==c.indexOf("?")?"?":"&")+"url="+encodeURIComponent(b)),f.setRequestHeader("Content-Type","application/x-www-form-urlencoded"),f.send(a))}}},s=function(){var b={},d=document.getElementsByTagName("IMG");if(0==d.length)return{};var a=d[0];if(!("naturalWidth"in a&&"naturalHeight"in a))return{};for(var c=0;a=d[c];++c){var e=a.getAttribute("pagespeed_url_hash");e&&(!(e in b)&&0=b[e].k&&a.height>=b[e].j)&&(b[e]={rw:a.width,rh:a.height,ow:a.naturalWidth,oh:a.naturalHeight})}return b},t="";h("pagespeed.CriticalImages.getBeaconData",function(){return t});h("pagespeed.CriticalImages.Run",function(b,d,a,c,e,f){var k=new p(b,d,a,e,f);n=k;c&&m(function(){window.setTimeout(function(){r(k)},0)})});})();pagespeed.CriticalImages.Run('/mod_pagespeed_beacon','http://jkhub.org/index.php?s=6a3d02f7b95585d1d3636b97cf48037e&app=forums&module=ajax§ion=topics&do=quote&t=6236&p=97694&md5check=18078571d023e9b740a8df2525157455&isRte=1,WBVWiKOfFl,true,false,UaBZxkna3Cc'); //]]></script>
If you are interested I have some resistance pilot gear that was ripped from galaxy of heroes that I edited to fit on the pilot model, could be useful if you want it?
-
Yeah I'll do one; there are some characters of the same species in the old republic so I could do some interesting skins of them
-
If you know how to rig ships there is model of one on the facepunch forums
-
I thought since others showcase some of their models that they are working on I will too, this first concept is a rp character for myself, it is an alien race that I created;
The Next is an Arcona Merc made from a port from Galaxies;
Finally I have made a Barabel Merc have been working on the Barabel Model for a long time did my best to make it as accurate as I could, I have 7 different skin colors for the Barabel
-
How do you go about editing textures from ToR rips, they come in dds files; I was curious if there was a way to get them into jpg without messing up the file, I am having trouble with the Kaleesh model for TOR
-
Anyway we going to get a release of those cultist models?
Jolly likes this -
This may be stupid but can I take an obj model and a model made in milkshape and weigh it to bones in blender using the jk skeleton found in the humanoid folder?
I Frankenstein models together in milkshape and then edit the meshes a bit for my own liking, thus they have no bones so now I need to add the skeleton
-
Haha I did post there, I'm looking to put together and alien mercenary pack that would work for the black sun
@@Kualan is that perhaps where you are getting those alien models from the old republic? Very curious as there some interesting models in that game
-
The galaxies head looks good too! I mean the K'kruhk head is from that as well right?
-
You mentioned with your drill sergeant brick post that you had an El-Les model is well, did you make and Arcona model then?
-
Ima-Gun Di, K'kruhk and Mas Amedda would have to be my top 3 with K'kruhk at the top! Would love to finally see him in game
-
Is there any mod that allows the player to carry a gun and lightsaber, like dual wield and instead of lightsaber throw the blaster shoots? Would be really cool for like a bounty hunter jedi.
-
How soon can we expect to see that Barabel??
-
Also have you thought about maybe using the Desann hands in the Barabel the hands are a little more human like the Barabel in the picture
-
The Barabel looks great!! Publish it! I could add some skins for you if you want to represent all the skin colors of the Barabel!
-
Can't wait to get my hands on this, looks really really awesome
Temple Guard (Armored)
in Mod Requests & Suggestions
Posted
I started work on one I still need to add the details on the chest and the shoulders