GPChannel Posted October 21, 2017 Posted October 21, 2017 Hey everyone Working on a map How can i do that,that a light in a room dissappears for for example 2 second?Im working on my halloween map
Ramikad Posted October 21, 2017 Posted October 21, 2017 Give the light a targetname, then make a script that uses that light entity, waits 2 second, and uses it again. //(BHVD) use ( "<light entity targetname>" ); wait ( 2000.000 ); use ( "<light entity targetname>" ); GPChannel likes this
GPChannel Posted October 21, 2017 Author Posted October 21, 2017 hello everybody How can i add custom NPC to my map in radiant?
GPChannel Posted October 21, 2017 Author Posted October 21, 2017 I tried to make by bsp file but i got this error:************ ERROR ************MAX_MAP_VISIBILITY exceededhow can i fix it ?
MagSul Posted October 21, 2017 Posted October 21, 2017 If I remember rightly (Google seemed to agree with me), that one means that you have too many structural brushes. You can select a brush and tap Ctrl + M to convert it to a detail brush to get around that. You can also use Ctrl + D to filter out detail brushes as you're working. Just make sure that you do not convert any walls touching the void into detail brushes or else your map will leak.
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