ChalklYne Posted September 21, 2012 Share Posted September 21, 2012 dumb question but its not really my area of expertise (if indeed i do have one lol) hey so if we have the MP code, howz come we cant have custom skeles in MP? Link to comment
spior Posted September 21, 2012 Share Posted September 21, 2012 Because that part of the code we do NOT have.It's in the engine afaik.(You do mean skeletons, right? I have no idea what skeles means) Link to comment
ChalklYne Posted September 21, 2012 Author Share Posted September 21, 2012 yea skeletons sorry dude. sucky Link to comment
minilogoguy18 Posted December 22, 2012 Share Posted December 22, 2012 I just have to bump this for clarification. The MP engine does not allow a player to use an animation bank other than _humanoid, that I believe is something that cannot be changed. Custom skeletons are possible on all engines but are restricted to the npc classes as far as animations and how they behave. All you have to do is look at some of lightninjas work to see all sorts of models using skeletons and animations he made. Link to comment
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