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hard request - ragdoll physics for player models


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Posted

Well it may be even immposible. But i found that topic here - https://jkhub.org/topic/8831-jedi-academy-of-weird-new-things/?hl=ragdoll&do=findComment&comment=126574

I read that the project is moved to the mp only.. i am talking here about single player experience.

I thought that maybe some one would make corpse's skeleton parent to the invisble cubes. With their physics the movement of the body would change .

Of course it maybe 100% wishful thinking but i would rly love to see well made ragdolls for this game.. corpses in jk3 are flat .. they kinda  like they are made of paper or something...

making the ragdoll phiscys would make game more fun and live.

Posted

I'm guessing we'd need some kind of physics joint/constraint system to do that properly? Attaching rigidbodies and colliders to the bodyparts would probably result in some hilariously stretched models if they started sliding too far :D

Langerd likes this
Posted

@@Langerd

Not only does this game need ragdoll physics, but also better physics in general. Just think about the grenades and the lightsabers when you throw them to the ground.

The lightsabers seem to be made of rubber and fly sky high while the grenades move kinda slow. This is something that needs to be redone - for both SP and MP.

Langerd likes this

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