CaptainChar Posted September 19, 2012 Posted September 19, 2012 Ive started construction on the SSV Normandy From Mass Effect 1, thanks alot Inyri, lol anyways this is the first and earliest build im currently working on, its getting late though, and I have a hell of alot of textures to make up, and still a hell of alot of work ahead, but the project is started, and no caffeiene to do this on either, you'll get new images as i feel progress enough as been made its supposed to look like: ( like I said, I got alot of work ahead)
KDR_3XILE Posted September 19, 2012 Posted September 19, 2012 Excellent Idea. A marvelous looking ship, I thought. Would love to see your final concept. Best of luck!
CaptainChar Posted September 19, 2012 Author Posted September 19, 2012 Best of luck! Im going to need it Update: Minor hull work, all command chairs added in, the helm/bridge has a way to go still, Joker has a seat at least so he cant bitch.but at least with a side by side comparison, just as Inyri did, cept I have mass effect running on my 360 while i do this
Szico VII Posted September 19, 2012 Posted September 19, 2012 How come its not built in caulk to start with. I IS VERY DISPLEASED. MUG and CaptainChar like this
CaptainChar Posted September 19, 2012 Author Posted September 19, 2012 EH, i forgot about the caulk tbh, i just started with normal brushes, lol
KDR_3XILE Posted September 19, 2012 Posted September 19, 2012 Since when did Joker ever not bitch about something. ...Other then EDI... >.> CaptainChar likes this
CaptainChar Posted September 19, 2012 Author Posted September 19, 2012 more minor work, sleep now, Garrus will go back to work in about 8 hours: and yes textures are place holders, I cant stare at caulk or notexture forever, i'll go mad or lose were I am, I just had to contribute to the mass effect mayhem Inyri started.... "Great. See, this is how it all starts. When we're all just organic batteries, guess who they'll blame? 'This is all Joker's fault. What a tool he was. I have to spend all day computing pi because he plugged in the Overlord.'"
Szico VII Posted September 19, 2012 Posted September 19, 2012 I still dont see caulk. Do it now before you have to many brushes to edit afterward MUG likes this
therfiles Posted September 19, 2012 Posted September 19, 2012 Nice early brushwork! Looks like the ref-pic to me!
CaptainChar Posted September 19, 2012 Author Posted September 19, 2012 I still dont see caulk. Do it now before you have to many brushes to edit afterward Fixed, highlighted the entire map, deselected where I wanted lights to be and transformed it to caulk
Inyri Posted September 20, 2012 Posted September 20, 2012 Nice work, although I refuse to let you use stock textures. You let me know if you need any custom ones.
CaptainChar Posted September 20, 2012 Author Posted September 20, 2012 Im no good with photoshop, and since theres a no porting rule i cant just use the source files, lolI had to use some stock atm, so i could get an idea how it'll look and to tell parts appart, customs would be nice, but I know this replica will push my mapping skills, lol Also the ship was built to scale with player size, so it should be fairly accurate, shaders, basicly everything on the normandy shimmers, its smexy shiny, and the ammount of glow needed, it'll work, hell I dont see why not.
Inyri Posted September 20, 2012 Posted September 20, 2012 Shouldn't use the source files anyway. Custom material is always better when custom. Use placeholder textures now and we can figure out later what needs the custom-touch to make it A+.
CaptainChar Posted September 20, 2012 Author Posted September 20, 2012 Your the Commander. stock for place holders, im also debating to have it docked, but I might have it in space, plus i'll see what I have on hand for my custom textures
Inyri Posted September 20, 2012 Posted September 20, 2012 If it's in space I think it should be in FTL 8)
CaptainChar Posted September 20, 2012 Author Posted September 20, 2012 speaking of the FTL drive, ive also designed a map concept for it to work nicely the electrical effects will be the real pain in the ass, I hope to have the bridge completed tonight. "You know what pisses me off? Calling this the cockpit. Alliance ships have bridges. Asari ships have cockpits. Oh wait. No they don't."
Inyri Posted September 20, 2012 Posted September 20, 2012 "You know what pisses me off? Calling this the cockpit. Alliance ships have bridges. Asari ships have cockpits. Oh wait. No they don't.""It is good to know that Jack has thus far survived the reaper invasion. I have amusing memories of her attempts to insert additions into my reports to the Illusive Man. Most of them centered around inappropriate uses of the word cockpit."
CaptainChar Posted September 21, 2012 Author Posted September 21, 2012 And over here a happy little turian I mean tree... Spash of stock colour for now, what you cant see is that ive designed the helm controls/computers, etc,and stock is ugly, but better then solid caulk, I really need to spend less time playing mass effect and more time mapping >.>
Szico VII Posted September 21, 2012 Posted September 21, 2012 If I have to say caulk one more time I may explode..
CaptainChar Posted September 21, 2012 Author Posted September 21, 2012 its pure caulk, cept visible surfaces atm I regret real life has also kept me distracted from doing more work, but you know how that works...id rather be getting paid for real life, but *shrugs* Turquoise Dragon likes this
Turquoise Dragon Posted September 21, 2012 Posted September 21, 2012 I'm gonna be totally blasphemous and say I've never played the game. Regardless, your map looks to be coming out pretty neat so far.
Szico VII Posted September 22, 2012 Posted September 22, 2012 Whats with all the shader not found errors then
CaptainChar Posted September 22, 2012 Author Posted September 22, 2012 that red, is caulk, gtk 1.5, not 1.4
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