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how to make a map model animate?


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I've tried to follow the editor's "tutorial" which is "_frame" "x" which frame from an animated md3"

so i've tried a bunch of different number but none is working

and yes i have checked in md3 view that the model have animations and it does

i couldn't find anything on other forums either

the model is: models/map_objects/factory/f_gen.md3

 

so if anyone know i would be great full :)

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  • 3 weeks later...

First of all: misc_model does not animate, period. That _frame setting, like all settings prefixed with an underscore, is for Q3Map2. It selects which frame of the animation the model will be in - forever.

 

For animated models you'll want something like a func_static with model2 and a script with SET_STARTFRAME and SET_ENDFRAME or whatever they're called. Affect the func_static (via its script_targetname), set those and it should animate (once).

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(i made this thread before the one i posted on jk files, if you are the same mrwonko)

 

 

 

For animated models you'll want something like a func_static with model2 and a script with SET_STARTFRAME and SET_ENDFRAME or whatever they're called. Affect the func_static (via its script_targetname), set those and it should animate (once).

 

haven't tried that yet

i'll do when i get the time

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just want to the generator to play it's animation

i'm working on a medium duel map and i wanted to see if i could add a bit more

visual using the f_gen.md3 and having it play it's animations

 

EDIT: if no one got a solution i'll just add them as normal misc_model_static

Edited by Delta_135
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