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Is it possible to make the cg_shadows 3 shadow semi transparent?


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Posted

The cg_shadows 3 (iirc) effect is kind of cool and doesn't lag on my old computer. I mean the one where only an opaque black stencil shadow appears on the floor for each character and vehicle.

But I was wondering, is it possible to make the shadow semi transparent instead of opaque? It looks kind of weird when it's just solid black.

Posted

Maybe not. cg_shadows 0 would be none, cg_shadows 1 would be simple, cg_shadows 2 would be volumetric and cg_shadows 3 would be projected.

I'm far more bothered by the fact that it's displayed one or two units above the ground, filtering through the player model feet, than the opacity of it.

DisneyOnAcid and Smoo like this
Posted

You shouldn't be using any higher than 1 if your computer is old IMO. The rest will be taxing on the system with multiple player characters on screen.

 

Unfortunately though it's not possible. Volumetric (2) is that way but not 3.

Smoo likes this

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