Teancum Posted May 12, 2016 Posted May 12, 2016 I don't know what's going on, but the Dark Forces mod has some really wonky stuff with sounds. Firing the concussion lets loose the disruptor's sound, and other sounds I can't replace, like the flechette's firing sound. Am I missing something obvious?
AshuraDX Posted May 12, 2016 Posted May 12, 2016 did you swap .efx files around to exchange the muzzle effects?
Teancum Posted May 12, 2016 Author Posted May 12, 2016 Wow, I never would have guessed it to be in the effects files. Dunno why. Thanks, @@AshuraDX
Asgarath83 Posted May 13, 2016 Posted May 13, 2016 Many weapons sounds are played by their projectiles muzzle\impact wall \ impactbody efx
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