Rayce Posted September 21, 2014 Posted September 21, 2014 I've really gotten into ForceMod III lately. But I've had a few issues, I don't know whether these are bugs or if i'm doing something wrong. 1. I cannot get my custom bots (Clones Ultima my NeoMarz) to use the right class. I've put their names in botclasses.ini like this: "ARC Commander" g "ARC Captain" g "ARC Soldier" g "Clone Soldier" g "Clone Blue" g "Clone Red" g "Clone Green" g "Clone Orange" g "Clone Purple" g "Clone Commander" g "Commander Cody" g "Commander Bacara" g "Commander Neyo" g "Clone 501st" g "Clone Shadow Trooper" g "Clone Marine" g "Clone Airborne" g "Clone Sky" g "Clone 212" g "Clone III" g "Clone 41st" g "Clone Gree" g "Clone 327th" g "Clone Bly" g "Clone Deviss" g (G is Clonetrooper) What's the problem? 2. I can't change my lightsaber. I choose the 'Authorian' class and make sure saber offense is maxed out, but it won't let me switch to two sabers or a doublesaber. I can change the color, but i'm stuck with a single arbiter hilt. Does anyone know what's wrong?
Jeff Posted September 22, 2014 Posted September 22, 2014 You can't use spaces must be _example "Commander_Cody" Rayce likes this
Jeff Posted September 22, 2014 Posted September 22, 2014 For the lightsaber problem make sure your under the Aurorian or Zealot class all other classes only allow the single blade. It's an underated and waesome mod btw.
Rayce Posted September 22, 2014 Author Posted September 22, 2014 You can't use spaces must be _ example "Commander_Cody" That worked! Thanks! For the lightsaber problem make sure your under the Aurorian or Zealot class all other classes only allow the single blade.I know. It won't work even if I'm an Aurorian. I can't change my hilt either. It's an underated and awesome mod btw.Darn right!
Jeff Posted September 22, 2014 Posted September 22, 2014 You do have saber attack at the highest level right, and you have force turned on in game
Jeff Posted September 22, 2014 Posted September 22, 2014 Check this file ext_data\sabers\sabers.sab it should be blank.
Solution Rayce Posted September 22, 2014 Author Solution Posted September 22, 2014 A-HA! It wasn't there. I created a new one and it works! Thanks!
Circa Posted September 22, 2014 Posted September 22, 2014 @ no need to change the title of the thread to "solved" - we have a built in feature for relative forum sections to mark the thread as solved. I've done it for you already here, but letting you know for future reference. I've seen you do it in another thread too, which I've also fixed. Thanks. therfiles likes this
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