Arthor Posted August 7, 2014 Posted August 7, 2014 Can anyone do this i know Knights of the force has that feature and i wonder if someone could make a mod for regular jedi academy as well.
McGroose Posted August 7, 2014 Posted August 7, 2014 Are you talking about removing the aura around the user when activated, or having no NPC's use those powers? If it's the former, I'm guessing all one would have to do is find the textures for both Protect and Absorb, than replace them with something completely transparent.
Keyten Posted August 9, 2014 Posted August 9, 2014 Protect: gfx/misc/forceprotectAbsorb: gfx/misc/personalshieldJust replace it to clear shader.
therfiles Posted August 9, 2014 Posted August 9, 2014 They are entries in a .shader file within shaders/ (one of the gfx ones, I think). Try that.
Arthor Posted August 9, 2014 Author Posted August 9, 2014 it is not there or i am not capable to find it i guess it is called under another name.
therfiles Posted August 9, 2014 Posted August 9, 2014 I took a quick look, and the entry for the shader is in the file shaders/effects.shader. I then searched and found both the entries that @@Keyten mentioned. Then, I replaced them with clearness, for example Before gfx/misc/personalshield { deformvertexes bulge 0 0.75 0 { map gfx/effects/p_shield blendFunc GL_DST_COLOR GL_ONE rgbGen entity tcGen environment tcMod rotate 200 tcMod turb 0.6 0.3 0 0.6 } { map gfx/effects/p_shield blendFunc GL_DST_COLOR GL_ONE rgbGen entity tcMod rotate -600 tcMod scale 2 3 } } After gfx/misc/personalshield { { map $whiteimage blendFunc GL_ZERO GL_ONE } } Arthor likes this
Arthor Posted August 9, 2014 Author Posted August 9, 2014 so this replace the force protect effect i presume though did you managed to find the absorb one too ? will take a look again
therfiles Posted August 9, 2014 Posted August 9, 2014 Yes. Both of them are there. I just showed that one as an example. Both entries are: Protect: gfx/misc/forceprotectAbsorb: gfx/misc/personalshield
Arthor Posted August 9, 2014 Author Posted August 9, 2014 everything works now thank you my friend therfiles likes this
eezstreet Posted August 9, 2014 Posted August 9, 2014 Well, what did you do with the modified .shader file?
Arthor Posted August 10, 2014 Author Posted August 10, 2014 i did as he said up there and i just saved it now everything works though i did not know that it also disabled when you got hit by blasters however this was a great thing for me especially because i use jedi academy to make movies and those effects made it so unrealistic. therfiles likes this
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