RemcoHell Posted July 3, 2014 Share Posted July 3, 2014 Hi, I don't play or have JK but I hope someone can help me with gtkradiant Star Trek Elte Force. I'm learning the basics of gtk radiant but I'm missing shaders.I own the original copie of Star Trek Elite Force and fully installed it. Lots of maps in the game feature water and glass but i can't find them in gtkRadiant. I can load skys but then I only get the images from skys and not a skybox shader. Its the same with water. I can find a water texture but not a shader.I do have stuff like nodraw and trigger. Do I need to activate something or can I download the missing shaders somewhere? Thanks. Link to comment
CaptainCrazy Posted July 3, 2014 Share Posted July 3, 2014 Have you tried extracting the shaders folder from the .pk3? Link to comment
RemcoHell Posted July 3, 2014 Author Share Posted July 3, 2014 Thanks for the fast reply.How do you extract the shaders from the .pk3?Sorry, I'm new to all of this. Link to comment
CaptainCrazy Posted July 3, 2014 Share Posted July 3, 2014 You can use Winrar to do it... Just open each one up and see which one has shaders then extract them RemcoHell likes this Link to comment
RemcoHell Posted July 6, 2014 Author Share Posted July 6, 2014 I downloaded Winrar but everytime I openen it I get the GtK radiant logo.If I click on it I just get the picture again.Can someone link me a tutorial about it? Link to comment
Szico VII Posted July 7, 2014 Share Posted July 7, 2014 http://jkhub.org/tutorials/article/98-getting-started-with-mapping/ Try that but just change the bits about JKA to Elite Force RemcoHell likes this Link to comment
scp_chaos1 Posted July 10, 2014 Share Posted July 10, 2014 es szico ya te pase los modelos cuando empezaras a trabajar con ellos Link to comment
Futuza Posted July 10, 2014 Share Posted July 10, 2014 Poor @@Szico VII has a stalker... Agent Jones likes this Link to comment
Apprentice Posted July 11, 2014 Share Posted July 11, 2014 As a former Elite Force veteran mapper, I can tell you that Raven was a bit lazy giving every shader an image, which means that in the editor you will get a "missing shader" but it will work normally within the game. Textures that are using a shader are white retangled in hte editor, otherwise they are green. RemcoHell likes this Link to comment
RemcoHell Posted July 11, 2014 Author Share Posted July 11, 2014 Thanks SzicoI VII, I'll look into that soon. Now I finaly got more time to work on my project I can start getting into the more diffecult things.And can I see one of your projects Apprentice? We both have EF so that means I can see and play your map and know how its done by a pro Link to comment
Apprentice Posted July 11, 2014 Share Posted July 11, 2014 And can I see one of your projects Apprentice? We both have EF so that means I can see and play your map and know how its done by a pro See http://www.apprentice.tk Link to comment
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