Acrobat Posted June 6, 2013 Posted June 6, 2013 I feel like that program is not utilizing all the ram or cache memory 64 bits or whatever that new computers have available but I really don't know. Anyone using anything else?
Tx606 Posted June 7, 2013 Posted June 7, 2013 http://jkhub.org/files/file/1335-q3map2-2gb-memory-usage/I think this is what you're looking for.
Acrobat Posted June 7, 2013 Author Posted June 7, 2013 Stick used to have tutorial for installing it?
Szico VII Posted June 8, 2013 Posted June 8, 2013 You don't install it - just point your frontend like q3map2toolz or q3map2gui to the folder where you extract it to.
Acrobat Posted June 8, 2013 Author Posted June 8, 2013 You don't install it - just point your frontend like q3map2toolz or q3map2gui to the folder where you extract it to. I've never used those bit I recall installing it in past by changing pathways. Something like q3ma2/q3map2 substituted for q3map2
Acrobat Posted June 9, 2013 Author Posted June 9, 2013 Do you all use windows? Would it be hard to do this on linux? I've been wanting to try it lately. especially in light of recent new from GG at the Guardian.
Futuza Posted June 10, 2013 Posted June 10, 2013 ^^What's witlh the random conspiracy theory pictures? How does this relate to the topic at hand?Makes me suspect that you are a bot. Especially given the fact that your English syntax is rather inconsistent.
Szico VII Posted June 18, 2013 Posted June 18, 2013 The version you were linked earlier (NOT the normal 2.5.16) can theoretically utilise as much RAM as a 64bit OS can handle. http://www.zdnet.com/blog/hardware/max-memory-limits-for-64-bit-windows-7/4254
Acrobat Posted June 19, 2013 Author Posted June 19, 2013 Well the link in post #2 http://jkhub.org/files/file/1335-q3map2-2gb-memory-usage -says " Q3map2 (>2GB Memory Usage) 2.5.16" Ydnar's official q3map2 program updated to use >2GB Ram during compiles to avoid safe_malloc error. No other changes,Requires a 64-bit OS.
Acrobat Posted June 19, 2013 Author Posted June 19, 2013 http://forums.warchest.com/showthread.php/36287-Q3Map2-Test-Build-(x64) splash damage q3map2 forum is talking about this as well.
Szico VII Posted June 19, 2013 Posted June 19, 2013 >2 means greater than 2. Meaning it can use more than 2GB. The amount depends on your OS, as stated earlier.\the version here is NOT a 64-bit compile though.
Acrobat Posted June 19, 2013 Author Posted June 19, 2013 So if you have a 64 bit operating and 32 gigs of ram. which compiler should I use. Moe ram or the 64 bit operating system? MotherboardAsus® P9X79 ProProcessorIntel® Core™ i7 3930K 3.2GhzMemory1866MHz 4x8GB (32GB)Hard DriveCrucial® M500 SSD 960GB64-Bit Operating SystemMicrosoft® Windows 8 Standard
Szico VII Posted June 19, 2013 Posted June 19, 2013 The x64 one you linked presumably also allows the use of >2GB of RAM and *may* also have other speed benefits so if it works as it should then use the one you linked. The one hosted here is a 32-bit compile. The requirement for a 64-bit OS is because 32bit systems cant handle more than 4GB of RAM.
Futuza Posted June 20, 2013 Posted June 20, 2013 The x64 one you linked presumably also allows the use of >2GB of RAM and *may* also have other speed benefits so if it works as it should then use the one you linked. The one hosted here is a 32-bit compile. The requirement for a 64-bit OS is because 32bit systems cant handle more than 4GB of RAM.Short answer: x64 one.
Acrobat Posted June 28, 2013 Author Posted June 28, 2013 So why don't we also host the x64 one? Anyone tried it? I'm getting new computer next month. also-Obsidian notes that the x64 I posted is essentially a beta version of GtkRadiant 1.6.4
Szico VII Posted June 28, 2013 Posted June 28, 2013 Q3map2 and Gtk radiant are completely different programs, q3map2 x64 cant be a beta of gtk radiant!As for hosting it - would need to see if it works and presumably get permission.
Pande Posted June 28, 2013 Posted June 28, 2013 Just to chime in here, that >2gb q3map2 is a HUGE improvement if you can use it. One of my JKG maps used to take 18 hours on an old laptop. On my new one, it took just 8 hours and I thought that's the best i'd ever get. Now it takes 20-30 minutes with this q3map2. That's a 1600% speed increase.
Xycaleth Posted June 28, 2013 Posted June 28, 2013 I find it difficult to believe that increasing available memory alone could give such a huge performance increase but that's still really good nonetheless
Futuza Posted June 28, 2013 Posted June 28, 2013 Doesn't it apply multithreading too @@Xycaleth and take advantage of multiple processors?
Xycaleth Posted June 28, 2013 Posted June 28, 2013 Q3mp2 has always used all available cores and CPUs
Acrobat Posted June 28, 2013 Author Posted June 28, 2013 Just to chime in here, that >2gb q3map2 is a HUGE improvement if you can use it. One of my JKG maps used to take 18 hours on an old laptop. On my new one, it took just 8 hours and I thought that's the best i'd ever get. Now it takes 20-30 minutes with this q3map2. That's a 1600% speed increase. Are you talking about the one from splash damage forums i posted? You tested it? (http://forums.warchest.com/showthread.php/36287-Q3Map2-Test-Build-) <-this one I will get a new computer next month
eezstreet Posted June 28, 2013 Posted June 28, 2013 @@Xycaleth: Increasing the max memory pool eliminates the need for -lomem option in certain situations, and -lomem is known to cause astronomical speed reduction.
Acrobat Posted June 28, 2013 Author Posted June 28, 2013 @Xycaleth: Increasing the max memory pool eliminates the need for -lomem option in certain situations, and -lomem is known to cause astronomical speed reduction. Yep slows things waaaay down. However, if your map is just barely on the tipping point of needing lomem, I've found that lomem speeds things up a lot. Then you add a little bit more and boom it goes the other way.
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