GalenAltaiir Posted May 25, 2013 Posted May 25, 2013 Um.. Hello, I hope this is right section for this topic, anyway I have some questions about EffectsEd programSo at the first place, can I somehow see the picture of shader on effect in program instead of just seeing squares without texture/shader? How can I add my own textures instead of using the ones from JKA like... for example this one: http://1.bp.blogspot.com/-icPD4N4eshg/UFMYuqPChyI/AAAAAAAADTQ/VVzr8AL5l90/s1600/ring-of-fire1.jpg Are there any useful tips or things that should I know/learn how to use? That's it, at least for now
minilogoguy18 Posted May 25, 2013 Posted May 25, 2013 First thing is to have a folder structure on your HDD that matches the assets1.pk3 IE, C:/base/, from there extract the assets required , effects, shaders and textures so that inside of C:/base/ you should have 3 new folders, effects, shaders and textures. Open effectsEd and set the default game path to jk2 default but change it to C:/base/ (it'll be w:/base/ at first) and that should be it. When you open the program it likes to have all sort of weird error messages but opening the fire effect and playing it seems to work normally. It's been a long time since I've used the program so there may be more assets that I can't remember that it may need to open without all those error messages.
GalenAltaiir Posted May 25, 2013 Author Posted May 25, 2013 First thing is to have a folder structure on your HDD that matches the assets1.pk3 IE, C:/base/, from there extract the assets required , effects, shaders and textures so that inside of C:/base/ you should have 3 new folders, effects, shaders and textures. Open effectsEd and set the default game path to jk2 default but change it to C:/base/ (it'll be w:/base/ at first) and that should be it. When you open the program it likes to have all sort of weird error messages but opening the fire effect and playing it seems to work normally. It's been a long time since I've used the program so there may be more assets that I can't remember that it may need to open without all those error messages.What if I have the game installed in other directory, like this one: e:/lucasarts/kotf jedi academy expansion pack/gamedata/knightsoftheforce/base/ ; should I paste this directory then?
minilogoguy18 Posted May 25, 2013 Posted May 25, 2013 Doesn't matter, best thing is to have a file structer straight on your HDD starting with /base/ just like the assets, that way you can compile other things correctly. Side note, LOL @KotF
GalenAltaiir Posted May 31, 2013 Author Posted May 31, 2013 how can I add my own textures? not the ones from assets
eezstreet Posted May 31, 2013 Posted May 31, 2013 Easiest way to get EffectsEd actually working properly is to set up a file association for .efx and just double click on the .efx file, assuming you extracted the assets and all that.
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