Aldro Koon Posted Saturday at 03:46 PM Posted Saturday at 03:46 PM We are troubleshooting this over at {JoF} with our Coding Team but so far we can't make much sense of it. We believe it's something between servers and clients that are mismatched. Does anyone have any ideas at all for why Desann here is moving in such a "choppy" way? It's applies across OpenJK/EternalJK/JA+/JA++/Base, but some combinations don't reproduce it. https://i.imgur.com/N1ePFSN.mp4 There are combinations of certain server executable/mod/client where the NPC moves perfectly smooth, so this is not normal incase anyone thinks it is.
Aldro Koon Posted Saturday at 05:22 PM Author Posted Saturday at 05:22 PM UPDATE: @Milamber has found that it's something related to g_smoothClients / cg_smoothClients. Fingers crossed that we manage to figure it out. Circa likes this
Circa Posted Saturday at 07:39 PM Posted Saturday at 07:39 PM I've noticed this happen before too, on OpenJK servers. Hoping someone can find a solution and provide it for the rest of the community Aldro Koon likes this -I|I-
Aldro Koon Posted 17 hours ago Author Posted 17 hours ago On 1/25/2025 at 6:22 PM, Aldro Koon said: UPDATE: @Milamber has found that it's something related to g_smoothClients / cg_smoothClients. Fingers crossed that we manage to figure it out. The above results appear to have been inconclusive, what appeared better and made us suspect this is just not being reproduced today. It is a very strange thing and I honestly don't know if we can figure it out for we have been trying to (on and off) since 2021.
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