Jump to content

mapmodding issue


Recommended Posts

Hello readers,

I'm currently facing a weird issue with map modding / server management. 

I'm using my old map mod (ffa3 with teleports and a few ysalamari) but it has the issue that the ysalamari aren't spawning in the server. But when I do devmap mp/ffa3 while the pk3 is in my base, it's working as it should.

Is there something I might be overseeing?

Link to comment

Wow...I actually can't find any of the old resources regarding server.cfg any more. Does anyone happen to know one? That really needs fixed, it's guaranteed to kill the game off. I can make a web page to help create a server.cfg, but I need a sample to work from and I don't have my old server.cfg any more.

That said - I don't see any options regarding ysalamiri in server.cfg, but I can't find any samples to check. Are you running the dedicated server from the same game files you are playing from?

Link to comment
10 hours ago, NAB622 said:

That sounds like what I was looking for, yeah. Which CVar is it? I'll add it to ParaTracker's bit value calculator for future reference.

I used seta disable_item_ysalimari 0 to enable the ysalamari

NAB622 likes this
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...