KyleFan Posted June 24, 2022 Posted June 24, 2022 Hi everyone! I was just wondering if it is possible to make the camera view look like when the Interrogator droid poisons you, during a cutscene like in a dream sequence for example. Has anyone ever done something like this? Droidy365 likes this
Lazarus Posted July 29, 2022 Posted July 29, 2022 You may be able to do this with an overlaying texture/shader at your camera point. Its done in JKA, 3 map when you go into the thermal station to disable the bombs. The camera has an overlay texture i think which is linked to a shader that makes it look like you are watching a live feed on a monitor. If you can modify the shader it spins and swirls certain textures in overlay, you could portrait that. It sounds to me the easiest. You have to trigger this though with a target_activate and a target_deactivate on a brush with a func_static. Requires a bit of scripting, but since you already work with the camera, i doubt it would then above your head. Droidy365 likes this
KyleFan Posted August 21, 2022 Author Posted August 21, 2022 Thanks for the tip! I'll look into it when I have the time. Droidy365 likes this
NumberWan Posted August 23, 2022 Posted August 23, 2022 A similar effect is used in JK, when you control a Droid – in this case your eyes show you a slightly different screen. I always thought it would be neat to have an effect, similar to that of vision/premonition from KOTOR II, when sides of the screen go into wiggle/blur style. Asgarath83 likes this
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