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Any tips on getting these textures to match?


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You mean the seam at the neck? It looks like the polygons of the head and the torso don't connect to each other, but just kind of penetrate. I assume this was Frankenstein'd? Either way. for the best results this model needs to be edited so two pieces share vertices, and in particular the normals must align to get smooth shading. Once that's done, you just need to match the color of the textures of head and torso at the seam.

bigphil2695 likes this
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