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Mapping: system texrures


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Posted

Hey, %username%, i'm stuck! Can you help me? ?

 

Hello!  I again decided to make a map for the game.  I made basic geometry and stuck on system textures (caulk, nodraw, etc.). In the shader  file written that they are not drawn and / or not solid, but I have a Brush with a texture visible, it is solid and uses the texture "lost texture" (gray-white).  Who had a similar problem, tell me what to do?

 

Thanks and sorry for poor eng ?

 

upd. screens

in editor
https://i.ibb.co/JcStvFS/2019-12-17-213428.jpg

 

in game

https://i.ibb.co/VCjB1Zv/2019-12-17-213537.jpg

 

 

 

🐾A fox creating models with its paws.🐾

Posted

It doesn't seem normal. Make sure you don't happen to have another untextured brush covered by the caulk brush, make sure you're using system/caulk (I seem to remember, although I may be wrong, that there was also a common/caulk sometime), and make sure that nothing overwrites the system/caulk shader (but as far as I know there shouldn't be anything doing that).

Posted

I have "system / caulk" and "common / caulk" I use the system.  in the folder with "ja" there are no more resources besides native pk3 files.  Maybe the path should be standard like "c: / lukas arts / star wars / ..." or is it not important?  If that way to the shaders and to the images has no spaces.

 

Also during compilation and decompilation I noticed such an error. 

Like: "Warning: Could not find texture

.bsp:textures/system/caulk"

But on q3 forums, they says to ignore this.

🐾A fox creating models with its paws.🐾

Posted

Yes, I decided. The path to the folder should be through the gamedata.

This solved the issue with gtkradiant, but here's what to do with the jackhammer editor. ><

 

upd. jackhammer issue too!
 @Ramikad  Thank you for your attention!)

🐾A fox creating models with its paws.🐾

  • 2 weeks later...
Posted

Protip for the future - any shaders that show the gray and white "Missing texture" will throw an error in the game console. Always check there first to see what's wrong, because things like path issues will be very easy to spot. ?

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