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Blender - Connecting vertices of 2 different meshes


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As the title says, i need a bit of help. I recently got into modeling and im facing my first MAJOR problem today.

 

I started off with a little bit of frankensteining. Problem is that after replacing the arms of my model, the placement is a little bit off. I have tried using a "MultiEdit" addon but that messes everything up, tried using ctr+j to merge the meshes and then split but that screws everything up. 

 

So my question is, how do you connect vertices of 2 different meshes without screwing up parenting/other stuff?

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