TheWhitePhoenix Posted March 27, 2018 Share Posted March 27, 2018 As far as I'm aware, a level shot's max size is 1024x1024. But I wanted to ask if it can be any bigger if possible. Link to comment
MagSul Posted March 27, 2018 Share Posted March 27, 2018 I multipled it to 3072px just to see what happens. I got this: Link to comment
AshuraDX Posted March 27, 2018 Share Posted March 27, 2018 As far as I'm aware, a level shot's max size is 1024x1024. But I wanted to ask if it can be any bigger if possible.I have no idea, easiest way ro figure that one out would be to try loading a 2048^2 texture as the levelshot.Worst case scenario is that it crashes the game, but I doubt that there's any difference in handling these in comparison to other textures. Link to comment
TheWhitePhoenix Posted March 27, 2018 Author Share Posted March 27, 2018 I have no idea, easiest way ro figure that one out would be to try loading a 2048^2 texture as the levelshot.Worst case scenario is that it crashes the game, but I doubt that there's any difference in handling these in comparison to other textures.One thing I do know it needs to be by the power of 2, which means NO ODD NUMBERS. My guess is that people should experiment on them and see what they come up with. Link to comment
Solution AshuraDX Posted March 27, 2018 Solution Share Posted March 27, 2018 I multipled it to 3072px just to see what happens. I got this: That is not a 2^n based resolution.Try 2048 or 4096 squared. One thing I do know it needs to be by the power of 2, which means NO ODD NUMBERS. My guess is that people should experiment on them and see what they come up with.While it's true that textures need to be by the power of 2, and all numberd that fall into that category are even, the power of two criteria does not equal "no odd numbers". And all textures that are to be used in this game have to fullfill this criterium. TheWhitePhoenix likes this Link to comment
TheWhitePhoenix Posted March 27, 2018 Author Share Posted March 27, 2018 That is not a 2^n based resolution.Try 2048 or 4096 squared. While it's true that textures need to be by the power of 2, and all numberd that fall into that category are even, the power of two criteria does not equal "no odd numbers". And all textures that are to be used in this game have to fullfill this criterium.This also can help. https://en.wikipedia.org/wiki/Power_of_two Link to comment
MagSul Posted March 28, 2018 Share Posted March 28, 2018 That is not a 2^n based resolution.Try 2048 or 4096 squared.Good point! My bad. Link to comment
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