Daedra Posted January 14, 2018 Share Posted January 14, 2018 This is the mod I'm talking about: https://jkhub.org/files/file/1749-alien-realistic-npc/ While that mod is great, it's still missing that alien vibe. What it really needs is re-rigging to the HOWLER skeleton and animations (and an adjusted model scale in-game) to match the size of a regular human. Can anyone do this? It would be perfect! Link to comment
dark_apprentice Posted January 14, 2018 Share Posted January 14, 2018 Do those things have even skeleton? o.O I always hated howlers they are just too much for me. Link to comment
Daedra Posted January 14, 2018 Author Share Posted January 14, 2018 Do those things have even skeleton? o.O I always hated howlers they are just too much for me. I don't know, I imagine they would though? I also hate howlers. Better to turn them into something I love. dark_apprentice likes this Link to comment
Psyk0Sith Posted January 14, 2018 Share Posted January 14, 2018 Yes the howler has a skeleton, it could be exported to a usable format with neosis and then re-rigged properly *at least in 3ds max it would be possible*. The bones proportions might be an issue and require the alien to be modified in proportions and pose. Link to comment
GustavoPredador Posted January 15, 2018 Share Posted January 15, 2018 I was trying to do this more I would exchange the skeleton and skin, to appear more with neomorf Daedra, RAILBACK, PreFXDesigns and 1 other like this Link to comment
AshuraDX Posted January 15, 2018 Share Posted January 15, 2018 Yes the howler has a skeleton, it could be exported to a usable format with neosis and then re-rigged properly *at least in 3ds max it would be possible*. The bones proportions might be an issue and require the alien to be modified in proportions and pose. or you could just try this: https://jkhub.org/files/file/2400-autodesk-3ds-max-2010-2016-glm-importerexporter-plugins/ Psyk0Sith likes this Link to comment
GustavoPredador Posted January 15, 2018 Share Posted January 15, 2018 I could not change howlers head for the alien face because howlers skeletonany blender edition of this model, this error appears on the screen Link to comment
AshuraDX Posted January 16, 2018 Share Posted January 16, 2018 I could not change howlers head for the alien face because howlers skeletonany blender edition of this model, this error appears on the screenYes, you will need to import a version of the alien mesh, that is not weighted to the _humanoid skeleton, pose it to match the howler skeleton and thwn weight it to the howler skeleton. GustavoPredador likes this Link to comment
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