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About This File

This is an adjustment to one of my first kit-bashes, Rey Skywalker, giving her a new head and adjusted textures too. I always thought Rey was pretty neat, and I especially liked her new outfit in the last movie, The Rise of Skywalker. All credit goes to Scerendo for the body mesh and the original textures I edited!

 

Install Instructions: Put the "ZZ-Rey Skywalker 2.0.pk3" inside your base folder.
Uninstall Instructions: Remove the "ZZ-Rey Skywalker 2.0.pk3" from your base folder.

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Features:

Sounds: Yes
NPC Support: Yes
BOT Support: No

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To use the model, type this into your console (or select the Icon in the player select screen):

"/model Rey_Skywalker"

"/model Rey_Skywalker/hood"

To spawn him as an NPC, type this into your console:

"/npc spawn Rey_Skywalker"

"/npc spawn Rey_Skywalker/hood"

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External Content Used / Credits:

Scerendo-- Main body mesh & original textures ( https://jkhub.org/files/file/2903-rey-of-jakku-the-last-jedi/ )
Hair & Armband-- Fortnite (Rey)
Star Wars: Force Arena-- Rey (TLJ
Plasma- Holstered Gun ( https://jkhub.org/files/file/2997-lpa-nn-14/ )

THIS FILE IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION PUBLISHING, INC., RAVEN SOFTWARE, OR LUCASARTS ENTERTAINMENT COMPANY, LLC. ELEMENTS™ & © LUCASFILM LTD.™ & DISNEY, INC.™ AND/OR ITS LICENSORS. STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ AND WALT DISNEY, INC.™ STAR WARS®, JEDI®, & JEDI KNIGHT® ARE REGISTERED TRADEMARKS OF LUCASFILM LTD™ & DISNEY, INC.™


What's New in Version 2.0

Released

HOTFIX -- Thanks goes to Sweg for the help in the fixes: 

- Connected the arm vertices to the torso
- Improved hair topology (smoother lighting, way less holes)
- Improved vertex normals (got rid of lighting splits along UV seams, presumably from a dated version of the JKA Blender Suite plugin)
- Improved arm positioning to align with the skeleton better (improved gripping on weapons and such, less likelihood of anims looking odd)
- Reduced "cull twosided" shader usage


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